Difference between revisions of "Lyceum Missions"

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==Engineer Missions==
 
==Engineer Missions==
 
[[Engineer Missions]]
 
[[Engineer Missions]]
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 +
==Fleet Commander Missions==
 +
[[Fleet Commander Missions]]
  
 
==Seer Missions==
 
==Seer Missions==

Latest revision as of 01:43, 27 November 2019

Diplomas and Mentions for Blueprints

These missions take you across the universe in a wild goose chase for the A38 Passcard. You must try to figure out where the cashiers are that can help you obtain and complete the required paperwork.

A38 Passcard, Lyceum to Sol

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: The Lyceum
The Lyceum

The Lyceum is a place of science and philosophy. You can come in, as a student,
and seek this knowledge too. But first we need to take care of some hmm,
small administrative details. Should be trivial drivels.

* Experience given.

Summary
Go to Sol, the center of the universe, and bring back a A38 pass card.

Location: Earth Central, Sol

  • Agent: Cashier 1
  • Mission: The Lyceum
The Lyceum

A38 pass card? Do you have the blue form? You cannot get access to the A38 pass card without the blue form.

Sol to Free Market

Location: Earth Central, Sol

  • Agent: Cashier 1
  • Mission: The Blue Form
The Blue Form

To get the Blue Form you first need the Green Form. Go to cashier 2.
The last time I heard about cashier 2 it was situated in a station in Deflector.

*Experience given.

Summary
Go to cashier 2 to get the Green Form.

Location: Friedman, Free Market

  • Agent: Cashier 5
  • Mission: The Blue Form
The Blue Form

You are looking for cashier 2? This is cashier 5.
I'm not sure where they put cashier 2 lately. Go ask Mister the Prefect in Sol.

Sol to Shadow

Location: Earth Central, Sol

  • Agent: Mister the Prefect
  • Mission: The Prefect
The Prefect

Hmmm, cashier 2? Hmm, where did they put it last time. Free Market?
Shadow? Hmm no, don't think so. Go ask the Bailiff.

*Experience given.

Summary
Go ask the Bailiff where is cashier 2. I'm sure he knows.

Location: Lush Incision, Shadow

  • Agent: The Bailiff
  • Mission: The Prefect
The Prefect

The Harbor? It's near the sea. What do you mean you want to know where the Harbor is?
I just told you! It's near the sea.

Sol to Shadow 2

Location: Earth Central, Sol

  • Agent: Cashier 1
  • Mission: Cashier 2
Cashier 2

You again? Cashier 2 you say? Didn't they put it next to cashier 8?
You should go ask the Bailiff.

*Experience given.

Summary
Go ask the Bailiff again, you will certainly find where cashier 2 is.

Location: Lush Incision, Shadow

  • Agent: The Bailiff
  • Mission: Cashier 2
The Prefect

You really are starting to bother me with the Harbor!
I SAID IT'S NEAR THE SEA!!!

Sol to Shadow 3

Location: Earth Central, Sol

  • Agent: Mister the Prefect
  • Mission: A38 Pass Card
A38 Pass Card

Aren't you getting a little violent with all these accusations?
Let's stay calm shall we. Let's go ask the Bailiff where cashier 2 is?
That will be very simple and should answer your questions.

*Experience given.

Summary
Go with Mister the Prefect and ask the Bailiff where cashier 2 is.

Location: Lush Incision, Shadow

  • Agent: The Bailiff
  • Mission: A38 Pass Card
A38 Pass Card

Hi Mister the Prefect, these peopoles have been coming around here muttering in
an incomprehensible language. Have you been able to make sense of what they want?
They are looking for cashier 2. Hmm, cashier 2, the last time I heard about it,
it was being moved from Sol to Free Market, Mister the Prefect.
There you go Simon, you have your answer!

Free Market to Glass Matrix

Location: Friedman, Free Market

  • Agent: Cashier 2
  • Mission: Cashier 2
Cashier 2

A38 Pass Card? Do you have the pink form? The pink form is necessary to obtain
the A38 Pass Card. You can get the pink form at cashier 17.

*Experience given.

Summary
Go cashier 17 and bring back the pink form.

Location: Fleur de Lys, Glass Matrix

  • Agent: Cashier 17
  • Mission: Cashier 2
Cashier 2

The pink card doesn't exist, you probably have been ill-informed. Go talk
to the Bailiff.

Glass Matrix to Shadow

Location: Fleur de Lys, Glass Matrix

  • Agent: The Bailiff
  • Mission: The Harbor?
The Harbor?

YOU REALLY ARE BOTHERING ME WITH THE HARBOR. I ALREADY TOLD YOU, ITS
NEAR THE SEA.

*Experience given.

Summary
I'm hmm, not sure what you should do at this point.

Location: Lush Incision, Shadow

  • Agent: The Bailiff
  • Mission: The Harbor?
The Harbor?

You are still here?

Kill Mister the Prefect

Location: Lush Incision, Shadow

  • Agent: Enough is Enough
  • Mission: A38 Pass Card
A38 Pass Card

Bring back the A38 Pass Card to Aristotle 3000.

* Experience given.

Bring back the A38 Pass Card to Aristotle 3000. Use all means necessary.

Note: All means necessary means find and KILL Mister The Prefect. He will be in an Enforcer ship somewhere in WOLF 359.

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: A38 Pass Card
A38 Pass Card

Here you are again. You took your time heh? Admiring the view around the Lyceum?
I can't blame you, this place is really a work of art.

On [25/Feb/2013] He was found at Olson W1

Apodyterion Exchange

Exchange of Knowledge

Location: Apodyterion, Platonic Academy

  • Agent: Nichomachus 3000
  • Mission: Exchange of Knowledge
Exchange of Knowledge

You come to Lyceum seeking knowledge. But it is not free.
We seek to replenish some of the lore we lost in The Great Burning.
In exchange for your help you will be allowed to train and study here.

* Experience given.

Summary
Are you ready to help The Lyceum replenish its great library in order to be able to study here?

Location: Apodyterion, Platonic Academy

  • Agent: Nichomachus 3000
  • Mission: Exchange of Knowledge
Exchange of Knowledge

Good, now we can start.

Blueprints for Mentions

Note: The above mission unlocks a set of missions that gives an honorary mention in exchange for 5 of a blueprint. The blueprints accepted are: Atoms and Bits, Incineration, Luscious North, Jade Thorax, Mini Pulse, Arcadian Crest, Surgical Dampener, Deimos Blockade, Supresto Radar, Zig Zag and Swirl, Heat Dampener, Semi Big Pulse, Shaolin Kick Torpedo, Non Portable Surgeon, Bile Displacer, Adonis Crest, Axum Radar, Lunar Blockade, Orb Drone, Phobos Blockade, Argonaut Crest, Argonaut Charger, Surgical Dampener+, Artemis Laser Tip Coating, Heat Dampener+, Apollo's Collector, Ambrosia Charger, Artemis Hi-tech Bow String, Inverto Radar, Andaman Energy X, Topaz Thorax, Grem Box Drone, Andaman Protector X, Platform Augmenter Alpha, Ambrosia Crest, Avalon Protector, Avalon Energy, Avalon Radar, Avalon Laser, Andaman Laser X, Twilight Blockade, Fire of the Gods.

Location: Apodyterion, Platonic Academy

  • Agent: Nichomachus 3000
  • Mission: (Item) Blueprint
(Item) Blueprint

We used to have many copy of the blueprints required to make this incredibly useful item but alas,
now all of them were lost in The Great Burning.
Bring us some copies in exchange for time in the library or with a tutor.

* Experience given.
* Reward: Honorary Mention

Summary
Bring 5 (Item) Blueprint to Nichomachus 3000.

Gymnasium Exchange

More exchange of Knowledge

Location: Gymnasium, Platonic Academy

  • Agent: Nichomachus 3000
  • Mission: More exchange of Knowledge
More exchange of Knowledge

Before you can trade in for advanced knowledge with the Lyceum,
you have to prove your mastery over the elementary years.

* Experience given.

Summary
To be allowed further down this path of knowledge,
you have to bring 10 Honorary Mention.

Location: Gymnasium, Platonic Academy

  • Agent: Nichomachus 3000
  • Mission: More exchange of Knowledge
More exchange of Knowledge

Let's continue.

Blueprints for Diplomas

Note: The above mission unlocks a set of missions that gives an honorary diplomas in exchange for 5 of a blueprint and a gold bar. The blueprints accepted are: Achilles Protector Y, Achilles Energy Y, Achilles Laser Y, Achilles Laser Z, Achilles Protector Z, Achilles Energy Z, Achilles Laser, Achilles Protector, Achilles Radar, Achilles Laser X, Achilles Energy, Achilles Crest, Achilles Protector X, Ancient Drone, Achilles Energy X, Andaman Protector Z, Andaman Charger, Andaman Protector Y, Andaman Energy Y, Andaman Laser Y, Andaman Crest, Andaman Energy Z, Andaman Laser Z, Annihilator Tower, Annihilator Beam, Annihilator EnergyBank, Annihilator Cannon, Annihilator Charger, Annihilator Shield, Annihilator Thruster, Apollo's Eyes Porpoise+, Radiation Dampener, Infinite Improbability Drive, Luscious West, Reformatter, Radiation Dampener+, Platform Augmentation Beta, Platform Augmentation Gamma, Slate Thorax.

Location: Gymnasium, Lyceum

  • Agent: Nichomachus 3000
  • Mission: (Item) Blueprint
(Item) Blueprint

We used to have many copy of the blueprints required to make this incredibly useful item but alas,
now all of them were lost in The Great Burning.
Bring us some copies in exchange for time in the library or with a tutor.

* Experience given.
* Reward: Honorary Diploma

Summary
Bring 5 (Item) Blueprint to Nichomachus 3000.

Palaistra Exchange

Palaistra requires Infinite Knowledge 20 to dock in, and it is the place to get all your module blueprints, and a wide array of tweak crate blueprints, along with the ENIAC Planet Scanner Omega Blueprint.

Below is a table of all of the blueprints you can obtain, along with their requirements, listed as they are in the station.

Blueprint Obtained H.M. Required H.D. Required Other Commodities Required
ENIAC Planet Scanner Blueprint 2 0 1 Gold Bar
ENIAC Planet Scanner Ultra Blueprint 1 1 3 Gold Bar
ENIAC Planet Scanner Omega Blueprint 0 2 1 Platinum Bar
Adonis Radiation Field Blueprint 1 0 1 Gold Bar, 1 Vis
Argonaut Radiation Field Blueprint 2 0 1 Gold Bar, 1 Vis, 1 Quantumum
Ambrosia Radiation Field Blueprint 0 1 1 Gold Bar, 2 Quantumum
Andaman Radiation Field Blueprint 0 2 1 Platinum Bar, 1 Energon
Turbo Formula 1 0 1 Bronze Bar
Blitz Turbo Formula 1 0 1 Bronze Bar
Nitro Formula 2 0 1 Silver Bar
Power Nitro Formula 0 2 3 Gold Bar
Precision Pill Formula 1 0 1 Bronze Bar
Precision Shot Formula 1 0 1 Bronze Bar
Precision Juice Formula 1 0 1 Bronze Bar
Precision Crystal Formula 2 0 1 Silver Bar
Ace in a Pill I Formula 1 0 1 Bronze Bar
Ace in a Pill II Formula 2 0 2 Silver Bar
Ace in a Pill III Formula 0 1 1 Gold Bar
Ace in a Pill IV Formula 0 3 1 Platinum Bar
Last Stand Formula 2 0 1 Silver Bar
Last Defense Formula 0 3 1 Platinum Bar
Vis Injection Formula 1 0 1 Bronze Bar
Quantumum Injection Formula 2 0 1 Silver Bar
Energon Injection Formula 0 1 1 Gold Bar
Energy Cocktail Injection Formula 0 3 1 Platinum Bar
Source of Vis Formula 2 0 1 Silver Bar
Source of Quantumum Formula 2 0 1 Silver Bar
Source of Energon Formula 0 2 3 Gold Bar
Source of Infinite Energy Formula 0 3 1 Platinum Bar
Backstab Formula 2 0 1 Silver Bar
Ambush Formula 0 2 3 Gold Bar
Assassination Formula 0 3 1 Platinum Bar
Titanium Plating Formula 1 0 1 Bronze Bar
Laconia Plating Formula 2 0 1 Silver Bar
Adamantium Plating Formula 2 0 1 Silver Bar
Titanium Shielding Formula 1 0 1 Bronze Bar
Laconia Shielding Formula 2 0 1 Silver Bar
Adamantium Shielding Formula 0 1 1 Gold Bar
Titanium Proximity Module Blueprint 1 0 none
Laconia Proximity Module Blueprint 2 0 none
Demented Proximity Module Blueprint 0 1 none
Adamantium Proximity Module Blueprint 0 2 none
Titanium Tracking Module Blueprint 1 0 none
Laconia Tracking Module Blueprint 2 0 none
Demented Tracking Module Blueprint 0 1 none
Adamantium Tracking Module Blueprint 0 2 none
Titanium Shield Module Blueprint 1 0 none
Laconia Shield Module Blueprint 2 0 none
Demented Shield Module Blueprint 0 1 none
Adamantium Shield Module Blueprint 0 2 none
Titanium Traction Module Blueprint 1 0 none
Laconia Traction Module Blueprint 2 0 none
Demented Traction Module Blueprint 0 1 none
Adamantium Traction Module Blueprint 0 2 none
Titanium Aggravation Module Blueprint 1 0 none
Laconia Aggravation Module Blueprint 2 0 none
Demented Aggravation Module Blueprint 0 1 none
Adamantium Aggravation Module Blueprint 0 2 none
Titanium Fading Module Blueprint 1 0 none
Laconia Fading Module Blueprint 2 0 none
Demented Fading Module Blueprint 0 1 none
Adamantium Fading Module Blueprint 0 2 none
Titanium Agility Module Blueprint 1 0 none
Laconia Agility Module Blueprint 2 0 none
Demented Agility Module Blueprint 0 1 none
Adamantium Agility Module Blueprint 0 2 none
Titanium Stealth Module Blueprint 1 0 none
Laconia Stealth Module Blueprint 2 0 none
Demented Stealth Module Blueprint 0 1 none
Adamantium Stealth Module Blueprint 0 2 none
Titanium Capacity Module Blueprint 1 0 none
Laconia Capacity Module Blueprint 2 0 none
Demented Capacity Module Blueprint 0 1 none
Adamantium Capacity Module Blueprint 0 2 none
Titanium Energy Module Blueprint 1 0 none
Laconia Energy Module Blueprint 2 0 none
Demented Energy Module Blueprint 0 1 none
Adamantium Energy Module Blueprint 0 2 none
Titanium Firing Module Blueprint 1 0 none
Laconia Firing Module Blueprint 2 0 none
Demented Firing Module Blueprint 0 1 none
Adamantium Firing Module Blueprint 0 2 none
Titanium Range Module Blueprint 1 0 none
Laconia Range Module Blueprint 2 0 none
Demented Range Module Blueprint 0 1 none
Adamantium Range Module Blueprint 0 2 none
Titanium Speed Module Blueprint 1 0 none
Laconia Speed Module Blueprint 2 0 none
Demented Speed Module Blueprint 0 1 none
Adamantium Speed Module Blueprint 0 2 none
Titanium Radar Module Blueprint 1 0 none
Laconia Radar Module Blueprint 2 0 none
Demented Radar Module Blueprint 0 1 none
Adamantium Radar Module Blueprint 0 2 none
Titanium Recovery Module Blueprint 1 0 none
Laconia Recovery Module Blueprint 2 0 none
Demented Recovery Module Blueprint 0 1 none
Adamantium Recovery Module Blueprint 0 2 none
Titanium Nimbleness Module Blueprint 1 0 none
Laconia Nimbleness Module Blueprint 2 0 none
Demented Nimbleness Module Blueprint 0 1 none
Adamantium Nimbleness Module Blueprint 0 2 none
Titanium Thrust Module Blueprint 1 0 none
Laconia Thrust Module Blueprint 2 0 none
Demented Thrust Module Blueprint 0 1 none
Adamantium Thrust Module Blueprint 0 2 none
Titanium Damage Module Blueprint 1 0 none
Laconia Damage Module Blueprint 2 0 none
Demented Damage Module Blueprint 0 1 none
Adamantium Damage Module Blueprint 0 2 none
Titanium Electric Module Blueprint 1 0 none
Laconia Electric Module Blueprint 2 0 none
Demented Electric Module Blueprint 0 1 none
Adamantium Electric Module Blueprint 0 2 none

Serengeti

Requires level 1000 to open

Introduction

The first mision requires a level 1000 character to start it.

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: The Zebra Armada
The Zebra Armada

"Simon, it is under very dire circumstances that I must tell you this!" says Xenocrates 3000.
"It seems someone has finally opened the gateway to the galaxies of the universe's mortal enemy, the Zebra Armada!
Those who opened the path have no idea of what they have done, none at all."
Xenocrates 3000 starts pacing about the room frantically.
"This does not bode well for any of the inhabitants of the entire universe!" Xenocrates 3000 stops and looks in your direction,
obviously sensing your puzzlement. "You do not know of the Zebra Armada?! I suppose you would not,
they were sealed away long ago, and much of what we knew about them was lost.
Perhaps I should enlighten you and explain the dangerous ramifications of opening the gate,
ones that could lead to the destruction of all other civilized life in the universe!"
Xenocrates 3000 begins pacing again, this time even faster.
"Before I tell you this, I want to make sure you understand the harsh reality of the situation ...
and now that I think of it, this is the perfect oppertunity to have a Field Researcher collect data on the Zebra Armada.
The information in our databanks is quite dated. We will need new strategies to combat this dastardly foe!"
Xenocrates 3000 quickly walks over to you, grabs your shoulders and looks you in the eyes.
"Simon, you must enter the Zebra territories, the universe is in desperate need!"

* Experience given.
* Reward: Honorary Diploma

Summary
Explore the Serengeti for Xenocrates 3000.
Your sensor logs will prove extremely valuable in finding strategies to counter the Zaphragi threat!

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: The Zebra Armada
The Zebra Armada

"Judging from the energy burns and blast marks, I can see you finally met the Zebra Armada...
the Zaphragi are a very fearsome race indeed, are they not?
Now I am sure you understand why we had to lock them away so long ago... If only the portal to their realm had not been opened!"
Xenocrates 3000 walks over to a computer console in the room. "While you were engaging the Zebra Armada,
I contacted the Paxians, Earthforce, and even the Merchant's Guild to make them aware of the situation.
Obviously we have a threat that is even greater than that of the murderous UrQa.
They have been mainly dormant in recent years, but I assure you, the Zebra Armada will not... "
He calls you over to the computer console and begins searching the Lyceum data-archive.
"Kilrathi ... Shofixti ... Ah! Here we go, the Zaphragi.
As you can see the data we have collected on them is extremely dated and extremely limited, by our standards at least.
After their last invasion it was of paramount importance that we contain them, so there was very little time for research.
You see, the Zaphragi are a humanoid marsupial race with a very low maturation time, and a strong desire to mate.
Due to this fact, they are in a perpetual state of population expansion.
They use up the resources of a planet in excess of fifty times that of a normal humanoid species!
Eventually during the youth of their race, they used up most of the resources on their homeworld,
they could no longer support their population. They began to slowly die of starvation, disease and overcrowding.
It was then a strong military goverment took control and began the reckless Zaphragi expansionism!
Before long, all the worlds that had contact with the Zaphragi were conqured and colonized, their native populations massacred!
It took only a few years before they had settled on every habital planet in their sector.
Even with this newfound territory, the Zebra Armada realized that they needed even more planets to sustain their population
which was already in the hundreds of billions, it was then they found the wormhole that lead to our sector of space.
You can only imagine the war that ensued,
and the eventual Zaphragi defeat which lead to them being imprisioned in their own sector of space!
We must defeat them again, or they will attempt to conquer us all!
I will offer what help I may, and I have received word that Earthforce and Paxius will help as well.
The Zebra Armada and the Zaphragi must and will be stopped!"

Honorary Diplomas and Mentions

Honorary Diploma

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: Zebra Armada Crests Diploma
Zebra Armada Crests Diploma

"As you know, we are working on stopping the Zaphragi before they begin an invasion,
and every bit of information we can collect on them will help us formulate a defense! Simon, please,
find us Zebra Armada Crests the data we can obtain about the Zaphragi and their intentions from them is invaluable!"

* Experience given.
* Reward: Honorary Diploma

Summary
Find 5 Zebra Armada Crests.

Honorary Mention

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: Zebra Armada Crests Mentions
Zebra Armada Crests Mention

"As you know, we are working on stopping the Zaphragi before they begin an invasion,
and every bit of information we can collect on them will help us formulate a defense!
Simon, please, find us Zebra Armada Crests the data we can obtain about the Zaphragi and their intentions from them is invaluable!"

* Experience given.
* Reward: Honorary Mention

Summary
Find 2 Zebra Armada Crests.

2x Honorary Diploma

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: 10 Zebra Armada Crests Diploma
10 Zebra Armada Crests Diploma

"As you know, we are working on stopping the Zaphragi before they begin an invasion,
and every bit of information we can collect on them will help us formulate a defense! Simon, please,
find us Zebra Armada Crests the data we can obtain about the Zaphragi and their intentions from them is invaluable!"

* Experience given.
* Reward: Honorary Diploma x 2

Summary
Find 10 Zebra Armada Crests.

5x Honorary Diploma

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: 25 Zebra Armada Crests Diploma
25 Zebra Armada Crests Diploma

"As you know, we are working on stopping the Zaphragi before they begin an invasion,
and every bit of information we can collect on them will help us formulate a defense! Simon, please,
find us Zebra Armada Crests the data we can obtain about the Zaphragi and their intentions from them is invaluable!"

* Experience given.
* Reward: Honorary Diploma x 5 
Summary
Find 25 Zebra Armada Crests.

10x Honorary Diploma

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: 50 Zebra Armada Crests Diploma
50 Zebra Armada Crests Diploma

"As you know, we are working on stopping the Zaphragi before they begin an invasion,
and every bit of information we can collect on them will help us formulate a defense! Simon, please,
find us Zebra Armada Crests the data we can obtain about the Zaphragi and their intentions from them is invaluable!"

* Experience given.
* Reward: Honorary Diploma x 10 
Summary
Find 50 Zebra Armada Crests.

Zebra, Panther and Rhino

Panther

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: The Panther
The Panther

"The Zaphragi Panther is a very deadly light fighter.
Piloted by members of the Royal Guard sworn to protect the Zaphragi Princess...
tsk, fanatical devotion makes combatting them even more dangerous!
It says in our data-archive one of the main tatics used by Panther
pilots during the first Zaphragi conflict was one of stealth and misdirection.
They would lie in wait and ambush enemies with an all out attack that could quickly decimate foes!
Hmm.. there is also a note here that the Royal Guard will store excess power and transfer it to their princess in times of need,
giving her personalized ship a combat advantage! Yes Simon,
if you are to combat the Zaphragi piloting this ship it would be wise to separate the guard from the princess,
assuming our data is still useful of course." Xenocrates 3000 turns away from his computer console and faces you.
"I wish you the best of luck Simon, this is not an easy task that you are taking on."

* Credits given: 50000000
* Experience given.
* Reward: Unclean Imperial Seal

Summary
Find and destroy the Princess, Ragitagha Kilrathi.

Location: Lyceum, Lyceum

  • Agent: Xenocrates 3000
  • Mission: The Panther
The Panther

"You have toppled one of the Zebra Armada's primary pillars!
Without the Zaphragi princess, the Panther wings should be significantly weakened.
The power of morale is a most important one in any battle and without the princess,
their morale must have been crushed! Hmm... Based on preliminary observations,
it seems that this blow to the Zaphragi has also weakened
their defenses enough that you can penetrate deeper into their space!
Perhaps taking the offensive was the proper course of action.
Regardless, take this, it is a very special item preserved from the last Zaphragi War.
It seems best that you have it."

Zebra

Location: Lyceum, Lyceum

  • Agent: Sky Marshal Phelps
  • Mission: The Zebra
The Zebra

"Suprised to see an Earthforce Sky Marshal here, aren't you Simon?
This threat is an urgent matter and we have brough all the information in the Earthforce Databanks regarding the Zaphragi.
Hell, we even raised the Earthforce security level to Fire Truck Red!
You see, Earthforce played a key role in the first Zaphragi War,
we held the Zebra Armada at bay while Lyceum finally found a way to finish them and lock them in their own region of space.
It really burns me that we couldn't detain the Cult of Mastadonte before they found a way to open that gate.
So much is at stake, so it's good we have a guy like you working on taking down the Zebra Armada."
Sky Marshal Phelps gives you a hearty slap on the back.
"Anyway, according to the Earthforce Databank, the Zebra heavy fighter is a fairly fast and heavily armored ship.
They can strike fearsome physical attacks from both short and long range, and in general should not be taken lightly.
It also says here that even being in the presence of the Zaphragi Prince
grants a very strong defensive boost to his personal guards.
It would be wise to be careful if you are going in to take him down, and we really could use a victory in this new confrontation.
Taking down the Zaphragi Prince should disrupt the entire Zebra Armada long enough for us to send in more recon teams.
Good Luck Simon, and when you make it back, Earthforce would be honored to have you as part of our forces."

* Credits given: 50000000
* Experience given.
* Reward: Unclean Imperial Seal

Summary
Find and destroy the Prince, Sutaghi Kilrathi.

Location: Lyceum, Lyceum

  • Agent: Sky Marshal Phelps
  • Mission: The Zebra
The Zebra

"Amazing Simon! You did it! The Zaphragi Prince has been destroyed.
Intel from our scouts says the Zebra Armada
is taking up defensive positions in another sector of their space.
You know that that means?!
It means they're not as cocky as they were when they started this latest offensive!
They know that we've advanced just as much as they have since the first
conflict and now they're reconsidering their strategies.
It also means we opened up a hole in their forward lines,
and we can go deeper into their terrorities, take even more of the fight to them!
Simon, I think you've earned this!
It's a relic from the Zaphragi War and very rare, but you deserve it!"

Rhino

Location: Lyceum, Lyceum

  • Agent: Govanon
  • Mission: The Rhino
The Rhino

"We Paxians are rather new to this universe, so the knowlege we possess on the Zebra Armada is very limited.
In fact, we had yet to travel here when the first struggle against the Zaphragi took place.
We have however dedicated time to exploring their sectors, and learning all we can about this fearsome warrior race.
Marco Colombus has been able to reach the Lake Manyara, deep in the Zaphragi sector,
and we will share the data he has collected on the Zaphragi Rhino. 
It seems that this is a combat freighter, very similar to what we use in our travels, and a very capable one indeed.
Ah yes! Marco also was able to obtain information on the High Vizar of the Zaphragi, nar Qarg!"
Govanon thumbs a button on his holopad. "It appears that he will be a very difficult foe at close range,
and he travels with a very large complement of guards.
Perhaps if you could seperate him from his guards and attack him at long range, you could overcome him.
Simon, we have fought the UrQa for eons in many different dimensions, and even they have never posed a threat this great.
I can only hope we can fell their invasion fleet before it is too late."

* Credits given: 50000000
* Experience given.
* Reward: Unclean Imperial Seal

Summary
Find and destroy the High Vizir, nar Qarg.

Location: Lyceum, Lyceum

  • Agent: Govanon
  • Mission: The Rhino
The Rhino

"Simon, take this item, it is one that Marco Colombus found during his expedition into Zaphragi space.
It is only fitting that we reward you for your efforts in protecting this universe from an enemy so full of malice!
It would seem this blow has also had a crippling effect for the Zebra Armada as well.
The High Vizir was in command of all shipping and supply convoys, and without his leadership,
many of his subcommanders are now unable to execute the complex administration involved with this task.
Hopefully this will spell the beginning of the end for their invasion,
we can only hope that these malignant beings are stopped before they have the chance to destroy all that has been created here."

The Lion

The Lion

Location: Lyceum, Lyceum

  • Agent: Sky Marshal Phelps
  • Mission: The Lion
The Lion

"Good you see you again Simon." says Sky Marshal Phelps.
"The attacks you have led against the Zebra Armada has crippled most of their fleet,
and with their defenses down we can finally work on planning a strike on their Emperor!
I'm getting a bit ahead of myself, there is still another vital
Zaphragi Fleet commanded by the Lion King, Khan Kilrathi.
If we are going to make any attempt at toppling their Emperor,
we must disable the Lion Fleet first!
King Kilrathi is found in the Searing Rift a very dangerous region in the Zaphragi sectors.
This area contains some extremely volatile and dangerous spacial rifts and our
intel tells us that unless you stay in the shadow of the Red Giant there,
the gravitational flux of these instabilites will tear your ship apart!
To make matters worse, I found a note in the databanks concerning a special
ability that the Lion King uses in the Zaphragi War!
Aparentally he has the ability to project decoy copies of himself!
This is going to be a tough fight Simon, but we need to take the Lion King down.
Good Luck Simon, you're gonna need it."

* Credits given: 1000000000
* Experience given.
* Reward: Unclean Imperial Seal

Summary
Find and destroy the King, Khan Kilrathi.

Location: Lyceum, Lyceum

  • Agent: Sky Marshal Phelps
  • Mission: The Lion
The Lion

"Simon, the way is clear for a direct attack on the Zaphragi Emperor!
If we manage to take him out their entire civilization will be thrown into chaos,
and we can attempt to reseal the gateway that allowed them to return in the first place!
You may not know this, but during the aftermath the Guardian of the Lyceum
was created to help protect our space from another incursion by the the Zaphragi.
I really wonder how the Cult of the Mastodonte managed to weaken him enough that they could open that gateway..
With the Paxians, Lyceum and Earthforce, the final push should prove successful.
Make sure to get back here, we'll want you to lead the assault!"

The Emperor

The Emperor

Location: Lyceum, Lyceum

  • Agent: Zaphragi Resistance Council
  • Mission: The Emperor
The Emperor

"The final battle is before you Simon", says Xenocrates 3000. "It is on the Emperor's Peak that you must behead the Zaphragi,
only then will they lose the will to continue their attacks into our space."
Sky Marshall Phelps cuts in. "Simon's Second Sight, Earthforce recon has located the Zaphragi Emperor,
but scouts are unable to reach him. That means there is very little we can tell you about him currently.
Even after searching the Lyceum data-archives and the Earthforce databanks,
I'm afraid we can't offer any details on him. 
It appears that during the first Zaphragi war we never encountered an Imperial Capital Ship.
Govonan, what about your Paxian scouts?" Govanon replies. "Even with our advanced scanning technologies,
we have been unable to learn anything of intrest.
Most of our scans are reflected from the area that the Emperor was rumored to reside."
Sky Marshal Phelps begins again. "Simon's Second Sight, we hate to send you in blind,
but we can't let the Zaphragi regroup, this attack must come now. Good Luck"

* Credits given: 2500000000
* Experience given.
* Reward: Unclean Imperial Seal x 2

1 / 1 Emperor Sharahn Rhak'kai IV eliminated

Summary
Find and destroy the Zaphragi Emperor.

Location: Lyceum, Lyceum

  • Agent: Zaphragi Resistance Council
  • Mission: The Emperor
The Emperor

"Remarkable, Simon... With this we can be assured that the Zaphragi will no longer threaten us.
You have done a favor to every living being in our universe, and we will make sure they do not soon forget it. This may not seem much, but take these.
Remember the efforts taken to protect the universe from this threat and realize that you are a hero to us all."

Armada Aftermath

The Aftermath

Location: Serengeti Research Labs, Lyceum

  • Agent: Archimedes 3000
  • Mission: The Aftermath
The Aftermath


    "The destruction of the Mastadonte was not unexpected!
The final stand of the elite Zaphragi forces enabled the remainder of their battered fleet to escape
the Emperor's Peak and collapse the wormhole behind them."

    "It is the will of the War Council not to pursue them further to their homeworld.
The blow dealt to the Empire is enough to plunge the troubled Zaphragi people into decades of turmoil, perhaps even a civil war.
And attempting to re-establish the gateway so deep inside an undeveloped and inhospitable region
would put further strain on our resources, already limited by this war."

    "Instead, our newly founded research station has been tasked with examining and understanding Zaphragi relics.
Despite their preoccupation with war and violence, and general unwillingness to have peaceful exchanges with other races,
the Zaphragi extended their natural cunning to science and technology with some outstanding results!"

    "Help us understand our enemy, Simon!"	
    

* Experience given.

Summary
Bring Archimedes 3000 one of each of the four primal powercores



The Guardian

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: The Guardian
The Guardian

The Guardian is a relic of an ancient past.
Once a Protector, he now roams the Lyceum without order or purpose then to guard The Gate.
It is said he cannot be killed but the prophecy tell us that someday,
a great warrior will be born and that this warrior will find a way and
slay the beast opening the gates to the Aegean Sea and the storms inside.

* Experience given.

Summary
Are you that warrior? Prove it by killing the guardian.

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: The Guardian
The Guardian

The Guardian is no more! The gates are now opened! My Eyes! The Storms! But what have you done? What have we done!
Will even worse perils seek you on Gioura in the Aegean Sea?

Stabilized Core Missions

Initiate of Lyceum

Requires Infinite Knowledge 20 to start

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Initiate of Lyceum
Initiate of Lyceum

Welcome Simon! As you know, we are dedicated to the pursuit of knowledge,
and it would seem that you as well have taken steps to become one of the learned.
We feel compelled to invite into our esoteric circle of philosophers and researchers,
to teach you things you dreamt impossible, but under one circumstance.
You need to prove to us once more just how knowledgable you truely are.

* Experience given.

Summary
Bring Aristotle 3000 20 Honorary Diplomas and 1 Platinum Bar
as proof that you truely have tried and do wish to become one of enlightened.

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Initiate of Lyceum
Initiate of Lyceum

Splendid Simon, most wonderful indeed.
We more than welcome you as one of the most knowledegable in the universe,
and I think if you spend some time here, you could learn even more!

Researcher of Lyceum

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Researcher of Lyceum
Researcher of Lyceum

Simon, how do you feel about research?
Yes, indeed it is a necessary part of the learning process,
and we here at Lyceum would like you to perform some for us.
During our studies of various manuscripts we have learned much,
but there is more we need to know about a few creatures,
races, criminals and eccentric scientists.
Since we are engrossed in our pursuit of learning all to be learned here,
we have little time to leave our facilities and conduct field research,
and with that said we would like you to conduct these studies for us.
Do you think you are ready to further the collective knowledge of mankind Simon?

* Experience given.

Summary
You've been sent to locate and collect data on the following:
A Frozen Blob, The Anaconda, one Mad Scientist, and something known only as Qokujiii Qa'ik.
Do try not to die, Aristotle 3000 is counting on you.

NOTE: Requires 1 kill each of Copper Blob, Anaconda, Mad Scientist, Qokujiii Qa'ik.

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Researcher of Lyceum
Researcher of Lyceum

WHAT?! You say you were nearly killed and all of these are EXTREMELY hostile lifeforms?!
Why, Simon, we had no idea what we were having you do,
and we are most sorry for putting you through it... still...
I think we've learned quite a bit from the data you recovered...
perhaps we could use you to get data from them again?
I mean, it would be quite difficult for us if those lifeforms were as utterly destructive as you say..
OK! NO NEED TO GET UPSET Simon, I guess we'll leave it at simply that.

Unstablized Core, Honorary Diploma, Gold Bar -> Stabilized Core

Scientist of Lyceum

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Scientist of Lyceum
Scientist of Lyceum

Simon, since we've aquired a wealth of research from your studies,
we here at Lyceum think it's time that we finally repay you for your efforts.
Now, we have done research into some very esoteric areas of physics,
and we know much about stabilizing items that would be impossible
for a normal researcher to even consider trying. To that extent Simon,
we could stabilize a Plasma Fusion Core if you could aquire one.
In its stable form, I know a source of power that extreme would
be of great use to anyone in the universe,
and we here at Lyceum would be most honored to supply you with one.
Simply find an unstable core, bring it back here along with the items
we require and we shall set to work stabilizing it for you.

* Reward: Stabilized Plasma Fusion Core

Summary
Finally something for you!
Find an Unstabilized Plasma Fusion Core and return it to the physicists at Lyceum.
They can stabilize it, well, at least they say they can.
They will also need 1 Honorary Diploma and 1 Gold Bar as a form of payment.

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Scientist of Lyceum
Scientist of Lyceum

Back so soon Simon? What's this? Ah, you managed to get an unstable core!
I shall send this to our top physicists and they shall set to work on it immediately!
Oh, I've forgotten how long this could take!
Well here, take this stabilized core, and we'll just keep yours when we finish the conversion.
Come back and share your knowledge with us Simon, it is most appreciated.

Big Scientist of Lyceum

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Big Scientist of Lyceum
Big Scientist of Lyceum

Simon, since we've aquired a wealth of research from your studies,
we here at Lyceum think it's time that we finally repay you for your efforts.  Now, we have done research into some very esoteric areas of physics,
and we know much about stabilizing items that would be impossible for a normal researcher to even consider trying.
To that extent Simon, we could stabilize Plasma Fusion Cores if you could aquire them.
In its stable form, I know a source of power that extreme would be of great use to anyone in the universe,
and we here at Lyceum would be most honored to supply you with one. Simply find unstable cores,
bring them back here along with the items we require and we shall set to work stabilizing them for you.

* Reward: Stabilized Plasma Fusion Core x 5

Summary
Finally something for you! Find Unstabilized Plasma Fusion Cores and return them to the physicists at Lyceum.
They can stabilize them, well, at least they say they can.
They will also need Honorary Diplomas and Gold Bars as a form of payment.

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Big Scientist of Lyceum
Big Scientist of Lyceum

Back so soon Simon? What's this? Ah, you managed to get some unstable cores!
I shall send this to our top physicists and they shall set to work on them immediately!
Oh, I've forgotten how long this could take! Well here, take these stabilized cores,
and we'll just keep yours when we finish the conversion.
Come back and share your knowledge with us Simon, it is most appreciated.

Bigger Scientist of Lyceum

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Bigger Scientist of Lyceum
Bigger Scientist of Lyceum

Simon, since we've aquired a wealth of research from your studies,
we here at Lyceum think it's time that we finally repay you for your efforts.  Now, we have done research into some very esoteric areas of physics,
and we know much about stabilizing items that would be impossible for a normal researcher to even consider trying.
To that extent Simon, we could stabilize Plasma Fusion Cores if you could aquire them.
In its stable form, I know a source of power that extreme would be of great use to anyone in the universe,
and we here at Lyceum would be most honored to supply you with one. Simply find unstable cores,
bring them back here along with the items we require and we shall set to work stabilizing them for you.

* Reward: Stabilized Plasma Fusion Core x 10

Summary
Finally something for you! Find Unstabilized Plasma Fusion Cores and return them to the physicists at Lyceum.
They can stabilize them, well, at least they say they can.
They will also need Honorary Diplomas and Gold Bars as a form of payment.

Location: Lyceum, Lyceum

  • Agent: Aristotle 3000
  • Mission: Bigger Scientist of Lyceum
Bigger Scientist of Lyceum

Back so soon Simon? What's this? Ah, you managed to get some unstable cores!
I shall send this to our top physicists and they shall set to work on them immediately!
Oh, I've forgotten how long this could take! Well here, take these stabilized cores,
and we'll just keep yours when we finish the conversion.
Come back and share your knowledge with us Simon, it is most appreciated.

Class Missions

Engineer Missions

Engineer Missions

Fleet Commander Missions

Fleet Commander Missions

Seer Missions

Seer Missions

Shield Monkey Missions

Shield Monkey Missions