Difference between revisions of "Drone Controllers"

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m (bps no longer exist its just AC now)
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'''Drone Controllers''' are not to be confused with [[Overloaders|Engineer Drone Controller]] overloader or the [[Weapons|The Emperor's Drone Controller]].
 
'''Drone Controllers''' are not to be confused with [[Overloaders|Engineer Drone Controller]] overloader or the [[Weapons|The Emperor's Drone Controller]].
  
See [[:Category:Drone Controller Blueprints|Drone Controller Blueprints]] for info on how to build one.  You can also buy them by bringing 30 of the correct Augmenter to Perpetual Motion.  
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Controllers can be purchased with 30 of the appropriate Augmenter from Perpetual Motion. You can also condense your weaker controllers into higher techs via Shadow AI base.
  
 
== Drone Controllers  ==
 
== Drone Controllers  ==

Revision as of 05:26, 4 August 2019

Drone Controllers are Neurobound items that, when equipped, will improve certain stats of your temporary drones. A drone controller can only be equipped on a ship that is equal in or higher tech than the drone controller's tech, and only one may be equipped at a time. Drone Controllers require Astral Injection to use.

Drone Controllers are not to be confused with Engineer Drone Controller overloader or the The Emperor's Drone Controller.

Controllers can be purchased with 30 of the appropriate Augmenter from Perpetual Motion. You can also condense your weaker controllers into higher techs via Shadow AI base.

Drone Controllers

Type Effect Minor (t0)
(AI 1)
Basic (t5)
(AI 3)
Std (t10)
(AI 4)
Good (t13)
(AI 5)
Exc (t16)
(AI 7)
Sup (t19)
(AI 10)
Ult (t22)
(AI 10)
Size of controller 5 10 15 18 21 24 27
Electricity of controller 5 15 16 20 35 41 41
Weight of controller 10,000 20,000 30,000 36,000 42,000 48,000 54,000
Damage Damage +10% +15% +20% +23% +26% +29% +36%
Electric Energy Recharge +20% +30% +37% +40% +45% +50% +60%
Firing Rate of Fire +20% +25% +29% +32% +34% +35% +40%
  Damage +0% +3% +6% +8% +10% +12% +14%
  Tracking +10% +10% +10% +10% +10% +10% +10%
  Radar +10% +10% +10% +10% +10% +10% +10%
  Electric Tempering -1%
Radar Radar +100% +150% +200% +250% +300% +350%
  Damage +1% +2% +3% +4% +5% +6%
  Tracking +10% +9% +8% +7% +6% +5%
Range Range +20% +30% +37% +40% +45% +50% +60%
  Damage +1% +2% +3% +4% +5% +6% +7%
  Hostility -5% -5% -5% -5% -5% -5% -5%
Recovery Shield Recharge +20% +30% +37% +40% +45% +50% +60%
  Energy Recharge +1% +2% +3% +4% +5% +6% +7%
Resistance Resistance to Damage +10% +15% +20% +23% +26% +29% +34%
Shield Shield +30% +45% +55% +65% +75% +85%
  Shield Recharge +2% +4% +6% +8% +10% +12%
Stealth Visibility -50% -67% -73% -75% -78% -80%
  Shield +5% +10% +15% +20% +25% +30%
Targeting Tracking +30% +45% +55% +60% +67% +75%
  Damage +3% +5% +7% +9% +11% +13%
  Radar +10% +15% +20% +25% +30% +35%