Difference between revisions of "Base Gear"

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(Station Overchargers)
(Missile Launchers)
Line 3,433: Line 3,433:
 
| Requires 1 Urk' Qokujiii Qa'ik  
 
| Requires 1 Urk' Qokujiii Qa'ik  
 
| Mutually Assured Destruction Guaranteed
 
| Mutually Assured Destruction Guaranteed
|- align="center"
 
| Seer Mine Warhead Launcher
 
| 99
 
| 1
 
| 1
 
| 100
 
| 200000
 
| Use to be sold at AI bases.
 
| Removed from game
 
| this item was a mistake and should not exist
 
 
|}
 
|}
 +
 
=== Solar Panels ===
 
=== Solar Panels ===
  

Revision as of 17:59, 23 March 2020

Main Gear

Weapons

Name Tech Size Damage Range Recoil Type Electricity Weight DPS EPS DPE Skill Needed Source Description Comments
Achilles Laser Z 0 0 0 0.00 0 1 nan nan BP Installed on t18-19 kits This item was renamed to something else, new item should replace this one shortly.
Andaman Laser Z 0 0 0 0.00 0 1 nan nan BP Installed on t14-15 kits This item was renamed to something else, new item should replace this one shortly.
Arcadian Base Laser 1 100 4475 1,000 5.44 Laser 10,910 100,000 823.37 2,007.36 0.41 BP in random AI bases paper cut
Apollo Laser 3 300 5370 348 5.13 Laser 12,485 300,000 1,046.78 2,433.72 0.43 BP in random AI bases scratch
Apollo MagCannon 3 300 22300 5,631 6.04 Energy 27,345 300,000 3,692.05 4,527.32 0.82 BP in random AI bases Long Range Defense
Apollo Shield Transference 3 300 -11920 4,200 3.63 Transference 9,250 300,000 -3,288.28 2,551.72 -1.29 BP in random Ai Bases Heal your allies
Ares Base Laser 6 600 5595 447 3.93 Laser 12,160 600,000 1,425.48 3,098.09 0.46 BP in random AI bases slash
Ares Shield Transference 6 600 -15320 4,100 3.63 Transference 11,110 600,000 -4,226.21 3,064.83 -1.38 BP in random Ai Bases Heal your allies
Adonis Laser 9 900 8570 547 4.53 Laser 17,485 900,000 1,891.83 3,859.82 0.49 BP in random AI bases incision
Adonis Laser X 9 1 9420 656 4.53 Laser 24,475 1,000 2,079.47 5,402.87 0.38 BP Installed on t9-11 Kits incision
Adonis Laser Y 9 1 12940 787 4.53 Laser 33,010 1,000 2,856.51 7,286.98 0.39 BP Installed on t9-11 Kits incision
Adonis Laser Z 9 1 16840 944 4.53 Laser 49,095 1,000 3,717.44 10,837.75 0.34 BP Installed on t9-11 Kits incision
Adonis MagCannon 9 900 35054 4,969 6.04 Energy 38,615 900,000 5,803.64 6,393.21 0.91 BP in random AI bases Long Range Defense
Adonis Pulse Gun 9 900 165518 331 2.27 Energy 19,855 900,000 73,076.38 8,766.00 8.34 BP in random AI bases Big Blast
Adonis Shield Transference 9 900 -18300 3,975 3.63 Transference 12,450 900,000 -5,048.28 3,434.48 -1.47 BP in random AI bases Heal your allies
Adonis Superlaser 9 1,800 10430 601 4.08 Laser 23,650 1,800,000 2,559.51 5,803.68 0.44 Requires 9 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Argonaut Laser 12 1,200 8955 653 4.14 Laser 20,825 1,200,000 2,165.66 5,036.28 0.43 BP in Underworld shatter
Argonaut Laser X 12 1 9850 782 4.14 Laser 28,910 1,000 2,382.10 6,991.54 0.34 BP Installed on t12-13 Kits shatter
Argonaut Laser Y 12 1 13515 937 4.14 Laser 38,610 1,000 3,268.44 9,337.36 0.35 BP Installed on t12-13 Kits shatter
Argonaut Laser Z 12 1 17590 1,125 4.14 Laser 58,630 1,000 4,253.93 14,178.96 0.30 BP Installed on t12-13 Kits shatter
Argonaut MagCannon 12 1,200 40508 4,638 6.04 Energy 42,465 1,200,000 6,706.62 7,030.63 0.95 BP in random AI bases Long Range Defense
Argonaut Pulse Gun 12 1,200 212087 315 2.27 Energy 22,135 1,200,000 93,636.64 9,772.63 9.58 BP in random AI bases Big Blast
Argonaut Shield Transference 12 1,200 -20940 3,478 3.63 Transference 13,430 1,200,000 -5,776.55 3,704.83 -1.56 BP in random AI bases Heal your allies
Argonaut Superlaser 12 2,400 10495 717 3.72 Laser 22,425 2,400,000 2,821.24 6,028.23 0.47 Requires 12 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Bule Mentality 12 2,400 4000 x4 600 3.02 Energy 28,163 2,400,000 5,298.01 9,325.50 0.14 Super crazies of Bule
Bule Trans-Dim Station Laser 12 2,400 4000 2,070 2.27 Surgical 5,443 2,400,000 1,766.00 2,403.09 0.73 BP dropped from Bule Outposts Cut through time with your space station!
Non Portable Surgeon 12 1,200 4840 750 3.02 Surgical 10,340 1,200,000 1,602.65 3,423.84 0.47 BP drops from DGs Surgeon General in a Huge Box
Ambrosia Laser 14 1,400 10195 765 4.38 Laser 24,270 1,400,000 2,330.29 5,547.43 0.42 BP in random AI bases suckle
Ambrosia Laser X 14 1 11215 918 4.38 Laser 34,700 1,000 2,563.43 7,931.43 0.32 BP Installed on t14-15 kits suckle
Ambrosia Laser Y 14 1 15390 1,100 4.38 Laser 46,635 1,000 3,517.71 10,659.43 0.33 BP Installed on t14-15 kits suckle
Ambrosia Laser Z 14 1 20030 1,320 4.38 Laser 69,065 1,000 4,578.29 15,786.29 0.29 BP Installed on t14-15 kits suckle
Ambrosia MagCannon 14 1,400 43854 4,306 6.04 Energy 44,535 1,400,000 7,260.60 7,373.34 0.98 BP in in random AI bases Long Range Defense
Ambrosia Pulse Gun 14 1,400 237677 298 2.27 Heat 17,030 1,400,000 104,934.66 7,518.76 13.96 BP in random AI bases Big Blast
Ambrosia Shield Transference 14 1,400 -22540 2,981 3.63 Transference 13,920 1,400,000 -6,217.93 3,840.00 -1.62 BP in random AI bases Heal your allies
Ambrosia Superlaser 14 2,800 11540 841 3.94 Laser 23,740 2,800,000 2,928.93 6,025.38 0.49 Requires 14 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Avalon Laser 14 2,800 8000 750 4.00 Laser 34,700 2,800,000 2,000.00 8,675.00 0.23 BP drop from DGs A Noble Cause
Lightning Bolt 15 3,000 41830 1,656 15.10 Laser 76,050 3,000,000 2,771.12 5,038.09 0.55 Requires 15 in Infinite Knowledge BP drop from DGs Made for Zeus by the Cyclops
Andaman Laser 16 1,600 16495 947 6.64 Laser 42,290 1,600,000 2,484.19 6,368.98 0.39 BP in random AI bases Nuclear slice
Andaman Laser X 16 1 18145 1,136 6.64 Laser 57,690 1,000 2,732.68 8,688.25 0.31 BP Installed on t16-17 kits Nuclear slice
Andaman Laser Y 16 1 24895 1,363 6.64 Laser 77,795 1,000 3,749.25 11,716.11 0.32 BP Installed on t14-15 kits Nuclear slice
Andaman MagCannon 16 1,600 47008 3,975 6.04 Energy 46,295 1,600,000 7,782.78 7,664.74 1.02 BP in random AI bases Long Range Defense
Andaman Pulse Gun 16 1,600 266316 282 2.27 Surgical 20,200 1,600,000 117,578.81 8,918.32 13.18 BP in random AI bases Big Blast
Andaman Shield Transference 16 1,600 -24020 2,484 3.63 Transference 14,300 1,600,000 -6,626.21 3,944.83 -1.68 BP in random AI bases Heal your allies
Andaman Superlaser 16 3,200 20020 1,136 6.64 Laser 39,720 3,200,000 3,015.06 5,981.93 0.50 Requires 16 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Mzungu Gargantuan Pulse 16 3,200 6810 331 2.27 Mining 12,105 3,200,000 3,006.62 5,344.37 0.56 BP drops from Mzungu Outposts (Pillbox) Could this be any bigger?
Mzungu Station Defence 16 3,200 3640 1,822 2.27 Mining 9,800 3,200,000 1,607.06 4,326.71 0.37 BP drops from Mzungu Outposts (Pillbox) Defend those stations!
Station Point Defence Array 16 3,200 3500 580 2.19 Laser 4,220 3,200,000 1,598.17 1,926.94 0.83 BP drops from DGs A prototype laser of unknown origin, it was designed to attack large amounts of targets quickly using what has been termed as a 'Point Defence Array'
Achilles Laser 18 1,800 12260 1,148 6.04 Surgical 32,260 1,800,000 2,029.80 5,341.06 0.38 BP in random AI bases Achilles Attack System
Achilles Laser X 18 1 13500 1,378 6.04 Surgical 44,110 1,000 2,235.10 7,302.98 0.31 BP Installed on t18-19 kits Achilles Attack System
Achilles Laser Y 18 1 18510 1,653 6.04 Surgical 59,705 1,000 3,064.57 9,884.93 0.31 BP Installed on t18-19 kits Achilles Attack System
Achilles MagCannon 18 1,800 49969 3,644 6.04 Energy 47,760 1,800,000 8,273.01 7,907.28 1.05 BP in random AI bases Long Range Defense
Achilles Pulse Gun 18 1,800 299450 265 2.27 Mining 30,245 1,800,000 132,207.51 13,353.20 9.90 BP in random AI bases Big Blast
Achilles Shield Transference 18 1,800 -28510 1,942 3.63 Transference 18,210 1,350,000 -7,864.83 5,023.45 -1.57 Support those bases with the ultimate transference technologies
Achilles Superlaser 18 3,600 14085 1,262 5.44 Surgical 29,980 3,600,000 2,591.54 5,516.10 0.47 Requires 18 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Vazaha Station Transference 18 3,600 -30440 1,242 3.78 Transference 29,670 3,600,000 -8,063.58 7,859.60 -1.03 BP drops from Vazaha Outposts (Pillboxes) Support those bases with the ultimate transference technologies
Vervaardiger 'Berhinger IV' EX-Z 18 3,600 32400 1,636 6.64 Laser 115,710 3,600,000 4,879.52 17,426.20 0.28 BP in Vervaardiger Processing Specialised Vervaardiger technology
Vervaardiger Station Lance SG-Z 18 3,600 24090 1,984 6.04 Surgical 89,220 3,600,000 3,988.41 14,771.52 0.27 BP in Vervaardiger Processing Specialised Vervaardiger technology
Adamantiumized Heavy Cannon 20 4,000 55754 2,500 6.04 Energy 67,500 4,000,000 9,230.79 11,175.50 0.83 BP in random AI bases Neutralize your enemy.
Adamantiumized Superlaser 20 8,000 28325 994 9.51 Laser 47,205 8,000,000 2,978.44 4,963.72 0.60 BP in random AI bases Neutralize your enemy.
Annihilator Beam 20 2,000 17745 1,206 6.04 Laser 47,955 2,000,000 2,937.91 7,939.57 0.37 BP in random AI bases The Power to Annihilate
Annihilator Cannon 20 2,000 52854 3,000 6.04 Energy 57,500 2,000,000 8,750.66 9,519.87 0.92 BP in random AI bases Annihilate at Range.
Annihilator Pulse Gun 20 2,000 359334 150 2.27 Heat 70,830 2,000,000 158,646.36 31,271.52 5.07 BP packs from AI stations Fear the Reaper.
Annihilator Superlaser 20 4,000 13805 911 5.44 Laser 23,005 4,000,000 2,540.02 4,232.75 0.60 Requires 20 in Infinite Knowledge BP in random AI bases Annihilate this!
Primal Fury 20 4,000 109797 x3 200 2.27 Heat 31,873 4,000,000 145,426.49 14,071.96 3.44 Primal Fury Blueprint At first I was like :O, but then I was like -_-, but then I-akjbjbjdsjgjaSDFKSAD!
Vervaardiger 'Curie' RT-Z 20 4,000 11300 497 5.00 Radiation 29,425 4,000,000 2,260.00 5,885.00 0.38 BP in Vervaardiger Processing Specialised Vervaardiger technology

Shield

Name TL Size Bank Regen Regen Elect Elect Vis Weight RPE Mods Source Description
Bubblewrap 0 1 6,100 1 0 0 30 500 Comes with lower-tech bases Simple protection out of the box
Arcadian Protector 1 100 330,000 225 475 47 2,000 100,000 479 Arcadian Blueprint Big n' tough
Academy Protector 3 300 330,000 110 182 47 2,000 300,000 234 Academy Blueprint Academy's protection
Apollo Protector 3 300 660,000 450 1,150 67 2,000 300,000 672 Apollo Blueprint Light protection
Ares Protector 6 600 1,320,000 800 2,000 95 2,000 600,000 842 Ares Blueprint Strong and true
Bubblewrap 2 6 1 14,300 1 0 0 30 500 Comes with higher-tech bases big bouncy bubbles
Adonis Protector 9 900 2,000,000 1,521 4,926 117 2,000 900,000 1300 Adonis Blueprint solid protection
Adonis Protector X 9 1 2,000,000 1,615 6,897 117 4,000 1,000 1380 Resistance +2% Adonis X Blueprint solid protection
Adonis Protector Y 9 1 2,300,000 2,534 9,655 125 6,000 1,000 2027 Resistance +4% Adonis Y Blueprint solid protection
Adonis Protector Z 9 1 2,300,000 3,041 13,517 125 8,000 1,000 2433 Resistance +8% Adonis Z Blueprint solid protection foundation
Bule Protector 12 1,200 1,300,000 2,376 8,621 95 50 1,200,000 2501 Radar +50% Bule Blueprint Low visibility protection
Argonaut Protector 12 1,200 2,300,000 1,901 6,158 125 5,000 1,200,000 1521 Argonaut Blueprint dazzling protection
Argonaut Protector X 12 1 2,300,000 2,020 8,621 125 10,000 1,000 1616 Resistance +2% Argonaut X Blueprint dazzling protection
Argonaut Protector Y 12 1 2,600,000 3,168 12,069 134 15,000 1,000 2364 Resistance +4% Argonaut Y Blueprint dazzling protection
Argonaut Protector Z 12 1 2,600,000 3,802 16,897 134 20,000 1,000 2837 Resistance +8% Argonaut Z Blueprint dazzling protection foundation
Faranji Protector 14 1,400 1,500,000 5,180 18,794 101 1,000 1,400,000 5129 Damage +10% Faranji Blueprint Small and light, essential for quick set up
Ambrosia Protector 14 1,400 2,600,000 2,072 6,712 134 7,000 1,400,000 1546 Ambrosia Blueprint sweet protection
Ambrosia Protector X 14 1 2,600,000 2,200 9,397 134 14,000 1,000 1642 Resistance +2% Ambrosia X Blueprint sweet protection
Ambrosia Protector Y 14 1 3,000,000 3,453 13,155 144 21,000 1,000 2398 Resistance +4% Ambrosia Y Blueprint sweet protection
Ambrosia Protector Z 14 1 3,000,000 4,144 18,417 144 28,000 1,000 2878 Resistance +8% Ambrosia Z Blueprint sweet protection foundation
Avalon Protector 14 2,800 4,600,000 2,000 4,000 178 5,000 2,800,000 1124 Transference Efficiency +2% Avalon Blueprint A Noble Cause
Mzungu Protector 16 1,600 1,650,000 1,412 5,121 106 2,000 1,600,000 1332 Capacity +10% Mzungu Blueprint Lasting protection
Andaman Protector 16 1,600 3,000,000 2,258 7,316 144 7,000 1,600,000 1568 Andaman Blueprint Island shielding
Andaman Protector X 16 1 3,000,000 2,400 10,242 144 14,000 1,000 1667 Resistance +2% Andaman X Blueprint Island shielding
Andaman Protector Y 16 1 3,300,000 3,764 14,339 150 21,000 1,000 2509 Resistance +4% Andaman Y Blueprint Island shielding
Andaman Protector Z 16 1 3,300,000 4,517 20,075 150 28,000 1,000 3011 Resistance +8% Andaman Z Blueprint Island shielding foundation
Achilles Protector 18 1,800 3,300,000 2,462 7,974 150 7,000 1,800,000 1641 Achilles Blueprint But does it have a weakness?
Achilles Protector X 18 1 3,300,000 2,615 11,164 150 14,000 1,000 1743 Resistance +2% Achilles X Blueprint But does it have a weakness?
Achilles Protector Y 18 1 3,600,000 4,103 15,630 157 21,000 1,000 2613 Resistance +4% Achilles Y Blueprint But does it have a weakness?
Achilles Protector Z 18 1 3,600,000 4,923 21,882 157 28,000 1,000 3136 Resistance +8% Achilles Z Blueprint But does it have a weakness?
Qa'Uka 18 180,000 700,000 618 1,990 69 10 180,000,000 895 UrQa Blueprint So that's why it was so tough?
Vazaha Protector 18 1,800 1,800,000 2,051 7,443 111 2,000 1,800,000 1848 Transference Power +10%, Transference Efficiency +10% Vazaha Blueprint Strong point of the Vazaha
Adamantiumized Protector 20 4,000 4,600,000 3,621 10,863 178 10,000 4,000,000 2034 Resistance +4% Adamantiumized Blueprint Adamantiumized is a real word.
Annihilator Shield 20 2,000 3,600,000 2,683 8,692 157 8,000 2,000,000 1709 Annihilator Blueprint Massive Shielding
Annihilator Shield X 20 1 3,600,000 2,850 12,169 157 8,000 1,000 1815 Resistance +2% Annihilator X Blueprint Massive Shielding
Annihilator Shield Y 20 1 4,000,000 4,472 17,036 166 8,000 1,000 2694 Resistance +4% Annihilator Y Blueprint Massive Shielding
Annihilator Shield Z 20 1 4,000,000 5,366 23,851 166 8,000 1,000 3233 Resistance +8% Annihilator Z Blueprint Massive Shielding
Armada Aegis 20 4,000 2,800,000 4,140 20,703 139 8,000 400,000,000 2978 Transference Power +10%, Transference Efficiency +10% Armada Blueprint The final product of many centuries of civil strife and internal conflict among the Zaphragi factions

Energy

Name TL Size Bank Regen Fuel Vis Weight Mods Source Description Comments
Arcadian Energybank 1 100 8,500 5,417 500 375,000 Arcadian Energybank Blueprint I have the power
Academy Energybank 3 300 82,300 8,333 1,000 750,000 Academy Energybank Blueprint Learn to build
Apollo Energybank 3 300 12,300 8,333 1,000 750,000 Apollo Energybank Blueprint quite bright
Ares Energybank 6 600 16,600 12,500 1,500 1,500,000 Ares Energybank Blueprint almost godly
Adonis Energybank 9 900 33,000 18,750 2,000 3,000,000 Adonis Energy Blueprint sweet and pretty
Adonis Energybank X 9 1 380,000 20,833 Consumes Nuclear Waste per 120 4,000 6,000,000 Adonis Protector X Blueprint sweet and pretty foundation
Adonis Energybank Y 9 1 570,000 31,250 Consumes Nuclear Waste per 100 6,000 12,000,000 Adonis Protector Y Blueprint sweet and pretty foundation
Adonis Energybank Z 9 1 680,000 37,500 Consumes Nuclear Waste per 80 8,000 24,000,000 Adonis Protector Z Blueprint sweet and pretty foundation
Bule Energybank 12 2,400 150,000 33,333 50 2,400,000 Bule Energybank Blueprint Low visibility power source
Argonaut Energybank 12 1,200 75,000 23,500 Consumes Nuclear Waste per 120 5,000 5,000,000 Argonaut Energy Blueprint zesty
Argonaut Energybank X 12 1 475,000 25,833 Consumes Nuclear Waste per 100 10,000 10,000,000 Argonaut Protector X Blueprint zesty foundation
Argonaut Energybank Y 12 1 715,000 39,167 Consumes Nuclear Waste per 80 15,000 20,000,000 Argonaut Protector Y Blueprint zesty foundation
Argonaut Energybank Z 12 1 850,000 46,917 Consumes Nuclear Waste per 60 20,000 40,000,000 Argonaut Protector Z Blueprint zesty foundation
Faranji Energybank 14 2,800 240,000 32,000 1,000 2,800,000 Faranji Energybank Blueprint Small and light, essential for quick set up
Ambrosia Energybank 14 1,400 120,000 25,583 Consumes Nuclear Waste per 100 7,000 5,000,000 Ambrosia Energy Blueprint energy of the gods
Ambrosia Energybank X 14 1 515,000 28,167 Consumes Nuclear Waste per 80 14,000 10,000,000 Ambrosia Protector X Blueprint energy of the gods foundation
Ambrosia Energybank Y 14 1 770,000 42,667 Consumes Nuclear Waste per 60 21,000 20,000,000 Ambrosia Protector Y Blueprint energy of the gods foundation
Ambrosia Energybank Z 14 1 925,000 51,167 Consumes Nuclear Waste per 40 28,000 40,000,000 Ambrosia Protector Z Blueprint energy of the gods foundation
Avalon Energybank 14 1,400 110,000 20,833 5,000 8,000,000 Avalon Energy Blueprint A Noble Cause
Mzungu Energybank 16 3,200 350,000 34,833 2,000 3,200,000 Mzungu Energybank Blueprint Lasts longer, much longer
Andaman Energybank 16 1,600 175,000 27,917 Consumes Nuclear Waste per 80 7,000 8,000,000 Andaman Energy Blueprint Island nuclear energy
Andaman Energybank X 16 1 560,000 30,750 Consumes Nuclear Waste per 60 14,000 16,000,000 Andaman Protector X Blueprint Island nuclear energy foundation
Andaman Energybank Y 16 1 840,000 46,500 Consumes Nuclear Waste per 40 21,000 32,000,000 Andaman Protector Y Blueprint Island nuclear energy foundation
Andaman Energybank Z 16 1 1,010,000 55,833 Consumes Nuclear Waste per 20 28,000 64,000,000 Andaman Protector Z Blueprint Island nuclear energy foundation
Vazaha Energybank 18 3,600 550,000 38,000 2,000 3,600,000 Vazaha Energybank Blueprint Powering immense shield technologies
Achilles Energybank 18 1,800 280,000 30,417 Consumes Nuclear Waste per 60 7,000 12,000,000 Achilles Energy Blueprint Should be plenty
Achilles Energybank X 18 1 610,000 33,500 Consumes Nuclear Waste per 40 14,000 24,000,000 Achilles Protector X Blueprint Should be plenty
Achilles Energybank Y 18 1 915,000 50,667 Consumes Nuclear Waste per 20 21,000 48,000,000 Achilles Protector Y Blueprint Should be plenty
Achilles Energybank Z 18 1 1,100,000 60,833 Consumes Nuclear Waste per 10 28,000 96,000,000 Achilles Protector Z Blueprint Should be plenty
Aku Qa 18 7,200 500,000 66,250 Consumes Nuclear Waste per 9 5,000 24,000,000 Aku Qa Blueprint Juice from Aliens
Adamantiumized Bank 20 4,000 1,100,000 44,167 Consumes Nuclear Waste per 8 10,000 10,000,000 Shield Recovery +9% Adamantiumized Bank Blueprint Built from pure adamantium
Annihilator EnergyBank 20 2,000 550,000 33,167 Consumes Nuclear Waste per 9 10,000 5,000,000 Annihilator EnergyBank Blueprint The Power to Annihilate The B in EnergyBank is capitalised.
Annihilator EnergyBank X 20 1 666,666 36,500 Consumes Nuclear Waste per 9 10,000 35,000,000 Annihilator Shield X Blueprint The Power to Annihilate
Annihilator EnergyBank Y 20 1 1,000,000 55,250 Consumes Nuclear Waste per 9 10,000 70,000,000 Annihilator Shield Y Blueprint The Power to Annihilate
Annihilator EnergyBank Z 20 1 1,200,000 66,250 Consumes Nuclear Waste per 9 10,000 140,000,000 Annihilator Shield Z Blueprint The Power to Annihilate
Armada Lifestream 20 4,000 750,000 30,417 10,000 7,670,000 Shield Recovery +25%, Rate of Fire +15% Armada Lifestream Blueprint So that's the source of their power!

Radar

Name TL Size Vision Detect Elec Vis Weight Description Comments
Arcadian Base Radar 1 100 5.33 7,074 3 23 300,000 Beginning active base detection system
Apollo Radar 3 300 5.78 10,186 8 50 600,000 Early active base detection system
Ares Base Radar 6 600 6.00 12,588 13 84 1,500,000 Mediocre active base detection system
Adonis Radar 9 900 9.36 16,100 40 225 2,700,000 Basic active base detection system
Argonaut Radar 12 1,200 10.94 23,700 85 480 3,600,000 Advanced base detection system
Ambrosia Radar 14 1,400 11.99 30,450 143 811 4,200,000 Base radar of the gods
Avalon Radar 14 2,800 11.49 25,150 90 509 8,400,000 A Noble Cause
Mzungu Station Radar 16 3,200 13.40 42,300 146 830 3,200,000 Station radar of the Mzungu BP dropped by Mzungu Bases - Start of a Univ.
Andaman Radar 16 1,600 13.05 37,550 218 1,235 4,800,000 Something to hopefully see those gods
Andaman Radar X 16 1 13.05 37,550 302 1,235 24,000,000 Something to hopefully see those gods
Achilles Radar 18 1,800 14.10 51,850 472 2,692 5,400,000 But does it have a weakness?
Adamantiumized Radar 20 4,000 18.68 123,100 3,244 18,765 4,000,000 Far reaching consequences Improves: Range +9%
Annihilator Tower 20 2,000 17.54 81,250 1,093 6,243 2,000,000 To see the annihilation.
Armada Sensors 20 4,000 16.68 82,900 1,295 7,428 12,000,000 Zaphragi detection technologies adapted for our use Improves: Range +15%

Shield Chargers

Shield Charger TL Size Reg/s Elec Reg/Elec Weight Description
Apollo Charger 3 1 1,350 3,250 0.42 1,000,000 Power of the Apollo, doubled.
Adonis Charger 9 900 4,700 11,264 0.42 2,000,000 Power of the Adonis, doubled.
Argonaut Charger 12 1,200 5,850 14,080 0.42 5,000,000 Power of the Argonaut, doubled.
Ambrosia Charger 14 1,400 6,400 15,347 0.42 5,000,000 Power of the Ambrosia, doubled.
Ambrosia Charger X 14 1 6,800 21,486 0.32 5,000,000 Power of the Ambrosia, doubled.
Ambrosia Charger Y 14 1 10,700 30,080 0.36 5,000,000 Power of the Ambrosia, doubled.
Ambrosia Charger Z 14 1 12,800 42,113 0.30 5,000,000 Power of the Ambrosia, doubled.
Andaman Charger 16 1,600 7,000 16,728 0.42 8,000,000 Power of the Andaman, doubled.
Andaman Charger X 16 1 7,400 23,420 0.32 8,000,000 Power of the Andaman, doubled.
Andaman Charger Y 16 1 11,600 32,788 0.35 8,000,000 Power of the Andaman, doubled.
Andaman Charger Z 16 1 14,000 45,903 0.30 8,000,000 Power of the Andaman, doubled.
Achilles Charger 18 1,800 7,600 18,234 0.42 16,000,000 Power of Achilles, doubled.
Achilles Charger X 18 1 8,100 25,528 0.32 16,000,000 Power of Achilles, doubled.
Achilles Charger Y 18 1 12,700 35,739 0.36 16,000,000 Power of Achilles, doubled.
Achilles Charger Z 18 1 15,200 50,034 0.30 16,000,000 Power of Achilles, doubled.
Adamantiumized Charger 20 4,000 11,050 26,500 0.42 10,000,000 Adamantiumized recharge!
Annihilator Charger 20 2,000 8,300 19,875 0.42 5,000,000 For even more Massive Protection
Annihilator Charger X 20 1 8,800 27,825 0.32 5,000,000 For even more Massive Protection
Annihilator Charger Y 20 1 13,800 38,955 0.35 5,000,000 For even more Massive Protection
Annihilator Charger Z 20 1 16,600 54,537 0.30 5,000,000 For even more Massive Protection

Capacitors

All have the description "Extra bank for your buck"

Shield Caps

Name TL Size Boost Weight Source
Imperial Capacitor 0 100 +100,000 10,000,000 Built into Galactic Palace Kit
Arcadian Shield Capacitor 1 100 +100,000 9,000
Apollo Shield Capacitor 3 300 +300,000 21,000 BP
Ares Shield Capacitor 6 600 +600,000 72,000 BP
Adonis Shield Capacitor 9 900 +900,000 168,000 BP
Argonaut Shield Capacitor 12 1,200 +1,200,000 325,000 BP
Ambrosia Shield Capacitor 14 1,400 +1,400,000 470,000 BP
Andaman Shield Capacitor 16 1,600 +1,600,000 655,000 BP
Achilles Shield Capacitor 18 1,800 +1,800,000 882,000 BP
Annihilator Shield Capacitor 20 2,000 +2,000,000 1,155,000 BP

Energy Caps

Name TL Size Boost Weight Source
Apollo Energy Capacitor 3 300 +450,000 23,000
Ares Energy Capacitor 6 600 +900,000 72,000 BP
Adonis Energy Capacitor 9 900 +1,350,000 168,000 BP
Argonaut Energy Capacitor 12 1,200 +1,800,000 325,000 BP
Ambrosia Energy Capacitor 14 1,400 +2,100,000 470,000 BP
Andaman Energy Capacitor 16 1,600 +2,400,000 655,000 BP
Achilles Energy Capacitor 18 1,800 +2,700,000 882,000 BP
Annihilator Energy Capacitor 20 2,000 +3,000,000 1,155,000 BP

Augmenters

Tech Name Size Bonuses Source Restrictions
0 Arcadian Capacity Augmenter 50 Capacity +30% Advanced Augmenter Labs in The Acropolis
0 Arcadian Damage Augmenter 50 Damage +23% Advanced Augmenter Labs in The Acropolis
0 Arcadian Electric Augmenter 50 Energy Charge +30% Advanced Augmenter Labs in The Acropolis
0 Arcadian Energy Augmenter 50 Energy +200% Advanced Augmenter Labs in The Acropolis
0 Arcadian Firing Augmenter 50 Rate of Fire +50% Advanced Augmenter Labs in The Acropolis
0 Arcadian Radar Augmenter 50 Radar +300% Advanced Augmenter Labs in The Acropolis
0 Arcadian Range Augmenter 50 Range +50% Advanced Augmenter Labs in The Acropolis
0 Arcadian Recovery Augmenter 50 Shield Recovery +45% Advanced Augmenter Labs in The Acropolis
0 Arcadian Shield Augmenter 50 Shield Max +76% Advanced Augmenter Labs in The Acropolis
0 Minor Docking Base Augmenter 50 Energy +5%, Docking Speed +100% AI Base
9 Adonis Assault Augmenter Z 900 Shield Recovery +80%, Rate of Fire +110%
9 Adonis Bastion Augmenter X 900 Rate of Fire +90%, Resistance +5%
9 Adonis Blockade Augmenter X 900 Energy Charge +50%, Range +100%
9 Adonis Capacity Augmenter 900 Capacity +85% Advanced Augmenter Labs in The Acropolis
9 Adonis Energy Augmenter 900 Energy +500% Advanced Augmenter Labs in The Acropolis
9 Adonis Firing Augmenter 900 Rate of Fire +150% Advanced Augmenter Labs in The Acropolis
9 Adonis Onslaught Augmenter X 900 Shield Recovery +70%, Damage +40%
9 Adonis Protection Augmenter X 900 Shield Max +110%, Transference Power +30% Advanced Augmenter Labs in The Acropolis
9 Adonis Recovery Augmenter 900 Shield Recovery +130% Advanced Augmenter Labs in The Acropolis
9 Adonis Shield Augmenter 900 Shield Max +200% Advanced Augmenter Labs in The Acropolis
10 Platform Augmentation Gamma 1,000 Shield Max +110%, Damage +50%, Range +100%, Speed -95%, Capacity -95%
10 Station Mechanic's Augmenter 1,000 Shield Recovery +20%, Energy Charge +30%, Electric Tempering -10%, Capacity +20%, Transference Power +20%, Transference Efficiency +20% Station Mechanic's Augmenter Blueprint
12 Argonaut Capacity Augmenter 1,200 Capacity +100% Advanced Augmenter Labs in The Acropolis
12 Argonaut Damage Augmenter 1,200 Damage +80% Advanced Augmenter Labs in The Acropolis
12 Argonaut Electric Augmenter 1,200 Energy Charge +100% Advanced Augmenter Labs in The Acropolis
12 Argonaut Energy Augmenter 1,200 Energy +700% Advanced Augmenter Labs in The Acropolis
12 Argonaut Firing Augmenter 1,200 Rate of Fire +190% Advanced Augmenter Labs in The Acropolis
12 Argonaut Radar Augmenter 1,200 Radar +1100% Advanced Augmenter Labs in The Acropolis
12 Argonaut Range Augmenter 1,200 Range +200% Advanced Augmenter Labs in The Acropolis
12 Argonaut Recovery Augmenter 1,200 Shield Recovery +160% Advanced Augmenter Labs in The Acropolis
12 Argonaut Shield Augmenter 1,200 Shield Max +250% Advanced Augmenter Labs in The Acropolis
12 Dhatrilaghu Bhisaj 1,200 Shield Max +200%, Shield Recovery +15%, Energy Charge +10%, Range +20%, Critical Hit Chance +5%, Transference Power +10%, Transference Efficiency +40% Dhatrilaghu Bhisaj Blueprint dropped by Aveksakan outposts
12 Spirit of the Bear 1,200 Shield Recovery +35%, Energy Charge +35%, Damage +20%, Rate of Fire +85% Spirit of the Bear Blueprint
12 Spirit of the Elephant 1,200 Shield Max +200%, Shield Recovery +25%, Transference Power +40%, Transference Efficiency +20% Spirit of the Elephant Blueprint
12 Spirit of the Leopard 1,200 Damage +25%, Rate of Fire +175%, Critical Hit Chance +2% Spirit of the Leopard Blueprint
12 Spirit of the Tiger 1,200 Shield Max +50%, Damage +50%, Resistance +10% Spirit of the Tiger Blueprint
14 Ambrosia Capacity Augmenter 1,400 Capacity +110% Advanced Augmenter Labs in The Acropolis
14 Ambrosia Damage Augmenter 1,400 Damage +90% Advanced Augmenter Labs in The Acropolis
14 Ambrosia Electric Augmenter 1,400 Energy Charge +120% Advanced Augmenter Labs in The Acropolis
14 Ambrosia Energy Augmenter 1,400 Energy +875% Advanced Augmenter Labs in The Acropolis
14 Ambrosia Firing Augmenter 1,400 Rate of Fire +220% Advanced Augmenter Labs in The Acropolis
14 Ambrosia Radar Augmenter 1,400 Radar +1200% Advanced Augmenter Labs in The Acropolis
14 Ambrosia Range Augmenter 1,400 Range +225% Advanced Augmenter Labs in The Acropolis
14 Ambrosia Recovery Augmenter 1,400 Shield Recovery +180% Advanced Augmenter Labs in The Acropolis
14 Ambrosia Shield Augmenter 1,400 Shield Max +300% Advanced Augmenter Labs in The Acropolis
15 Station Technician's Augmenter 1,500 Shield Max +15%, Shield Recovery +25%, Energy +15%, Energy Charge +35%, Electric Tempering -15%, Capacity +30%, Transference Power +30%, Transference Efficiency +30% Station Technician's Augmenter Blueprint
16 Andaman Assault Augmenter 1,600 Shield Recovery +105%, Rate of Fire +130%
16 Andaman Assault Augmenter Z 1,600 Shield Recovery +130%, Rate of Fire +155%
16 Andaman Capacity Augmenter 1,600 Capacity +130% Advanced Augmenter Labs in The Acropolis
16 Andaman Damage Augmenter 1,600 Damage +97% Advanced Augmenter Labs in The Acropolis
16 Andaman Electric Augmenter 1,600 Energy Charge +130% Advanced Augmenter Labs in The Acropolis
16 Andaman Energy Augmenter 1,600 Energy +975% Advanced Augmenter Labs in The Acropolis
16 Andaman Firing Augmenter 1,600 Rate of Fire +240% Advanced Augmenter Labs in The Acropolis
16 Andaman Radar Augmenter 1,600 Radar +1300% Advanced Augmenter Labs in The Acropolis
16 Andaman Range Augmenter 1,600 Range +250% Advanced Augmenter Labs in The Acropolis
16 Andaman Recovery Augmenter 1,600 Shield Recovery +193% Advanced Augmenter Labs in The Acropolis
16 Andaman Shield Augmenter 1,600 Shield Max +325% Advanced Augmenter Labs in The Acropolis
16 Antualasa Krmikosa 1,600 Shield Recovery +15%, Energy +500%, Energy Charge +10%, Electric Tempering -15%, Capacity +50%, Resistance +2% Antualasa Krmikosa Blueprint dropped by Aveksakan outposts
16 Ayudhinalasa Akrama 1,600 Shield Recovery +15%, Energy Charge +10%, Damage +80%, Weight -95% Ayudhinalasa Akrama Blueprint dropped by Aveksakan outposts
16 Dhatrialasa Bhisaj 1,600 Shield Max +250%, Shield Recovery +15%, Energy Charge +10%, Range +20%, Critical Hit Chance +5%, Transference Power +10%, Transference Efficiency +50% Dhatrialasa Bhisaj Blueprint dropped by Aveksakan outposts
18 Achilles Assault Augmenter 1,800 Shield Recovery +120%, Rate of Fire +140%
18 Achilles Assault Augmenter Z 1,800 Shield Recovery +140%, Rate of Fire +170%
18 Achilles Capacity Augmenter 1,800 Capacity +140% Advanced Augmenter Labs in The Acropolis
18 Achilles Damage Augmenter 1,800 Damage +105% Advanced Augmenter Labs in The Acropolis
18 Achilles Electric Augmenter 1,800 Energy Charge +140% Advanced Augmenter Labs in The Acropolis
18 Achilles Energy Augmenter 1,800 Energy +1050% Advanced Augmenter Labs in The Acropolis
18 Achilles Firing Augmenter 1,800 Rate of Fire +265% Advanced Augmenter Labs in The Acropolis
18 Achilles Radar Augmenter 1,800 Radar +1400% Advanced Augmenter Labs in The Acropolis
18 Achilles Range Augmenter 1,800 Range +275% Advanced Augmenter Labs in The Acropolis
18 Achilles Recovery Augmenter 1,800 Shield Recovery +210% Advanced Augmenter Labs in The Acropolis
18 Achilles Shield Augmenter 1,800 Shield Max +350% Advanced Augmenter Labs in The Acropolis
20 Antuguru Krmikosa 2,000 Shield Recovery +15%, Energy +700%, Energy Charge +10%, Electric Tempering -15%, Capacity +60%, Resistance +2% Antuguru Krmikosa Blueprint dropped by Aveksakan outposts
20 Caraguru Aratta 2,000 Shield Recovery +15%, Energy Charge +10%, Rate of Fire +210%, Range +20%, Critical Hit Chance +7% Caraguru Aratta Blueprint dropped by Aveksakan outposts
20 Dhatriguru Bhisaj 2,000 Shield Max +300%, Shield Recovery +15%, Energy Charge +10%, Range +20%, Critical Hit Chance +5%, Transference Power +10%, Transference Efficiency +60% Dhatriguru Bhisaj Blueprint dropped by Aveksakan outposts
20 Spirit of the Lion 2,000 Shield Max +90%, Damage +90%, Resistance +10% Spirit of the Lion Blueprint
20 Spirit of the Panther 2,000 Damage +35%, Rate of Fire +225%, Critical Hit Chance +2% Spirit of the Panther Blueprint
20 Spirit of the Rhino 2,000 Shield Max +300%, Shield Recovery +60%, Transference Power +40%, Transference Efficiency +40% Spirit of the Rhino Blueprint
20 Spirit of the Zebra 2,000 Energy +300%, Energy Charge +100%, Electric Tempering -20%, Range +100%, Radar +400% Spirit of the Zebra Blueprint
20 Station Engineer's Augmenter 2,000 Shield Max +30%, Shield Recovery +35%, Energy +30%, Energy Charge +45%, Electric Tempering -20%, Capacity +40%, Transference Power +40%, Transference Efficiency +40% Station Engineer's Augmenter Blueprint

Other Base Gear

Missiles

Name Tech Size Energy to Launch Damage Damage Type Range Speed Despawn Time Source Skill Needed Weight Description Notes
Ares Nuclear Missile 6 60 200,000 100,000 Energy 1,000 - 10,000 120 2 minutes Produced by Ares WMD Production Facility none 10000 Energy Area Damage Payload splash 25,000 damage at 200 range
Adonis Nuclear Missile 9 90 500,000 166,666 Energy 1,000 - 10,000 120 2 minutes Produced by Adonis WMD Production Facility none 10000 Energy Area Damage Payload splash 41,666 damage at 350 range
Argonaut Nuclear Missile 12 120 1,000,000 166,666 Physical 1,000 - 10,000 80 2 minutes Produced by Argonaut WMD Production Facility none 10000 Energy Area Damage Payload splash 41,666 damage at 450 range, Salvo of 2
Ambrosia Nuclear Missile 14 140 1,750,000 70,000 Heat 1,500 - 15,000 80 2 minutes Produced by Ambrosia WMD Production Facility none 10000 Energy Area Damage Payload splash 17,500 damage at 575 range Salvo of 5
Andaman Nuclear Missile 16 160 2,000,000 250,000 Surgical 1,000 - 10,000 80 2 minutes Produced by Andaman WMD Production Facility none 10000 Energy Area Damage Payload splash 62.500 damage at 725 range Salvo of 2
Achilles Nuclear Missile 18 180 2,500,000 625,000 Surgical 1,000 - 10,000 60 2 minutes Produced by Achilles WMD Production Facility none 10000 Energy Area Damage Payload splash 156,250 damage at 850 range
Annihilator Nuclear Missile 20 200 5,000,000 1,000,000 Heat 1,000 - 10,000 25 2 minutes Produced by Achilles WMD Production Facility none 10000 Energy Area Damage Payload splash 250,000 damage at 1000 range

Missile Launchers

Name TL Size # of Missiles Controlled Launch Speed Weight Source Comments Description
Bastion Class Prototype Launcher 6 300 1 .1 seconds 100,000 Hyperion -- 2,500,000 Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher 9 400 1 .2 seconds 100,000 Hyperion -- 5,000,000 Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher II 12 500 1 .3 seconds 100,000 Hyperion -- 10,000,000 Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher III 14 650 1 .4 seconds 100,000 Hyperion -- 20,000,000 Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher IV 16 800 1 0.5 100000 Hyperion Mission Requires 15 Urko Qu and 10 Urko Quu commodities Mutually Assured Destruction Guaranteed
Bastion Class Launcher VI 20 1000 1 0.5 100000 Hyperion Mission Requires 1 Urk' Qokujiii Qa'ik Mutually Assured Destruction Guaranteed

Solar Panels

Name Tech Elec Workers Size Weight Mods Source/Price Description Comments
Earthforce Station AntiPanel 12 -800 25 325 250,000 Shield Max +15%, Energy -5% Mission trade in Keep those stations running with this solar anti-panel.
Earthforce Station Panel 12 800 25 325 250,000 Shield Max +15%, Energy -5% Mission trade in Keep those stations running with this solar panel.
Compact Station Solar Anti-Panel 14 -400 40 200 180,000 Blueprint Keep those stations running with this very compact solar anti-panel.
Compact Station Solar Panel 14 400 40 200 180,000 Blueprint Keep those stations running with this very compact solar panel.
Horizon Station Solar Anti-Panel 16 -950 35 350 360,000 Blueprint A much improved solar anti-panel.
Horizon Station Solar Panel 16 950 35 350 360,000 Blueprint A much improved solar panel.
Citadel Station Solar Panel 18 1,000 30 300 350,000 Shield Max +20%, Energy -10% Blueprint Hunker down and maintain the energy flow. Hybrid
UrQa Kasa Akuk'oj Ukoq 18 1,050 50 500 112,500,000 Container drop from Iq' Bana and UrQa'qa Qu'ishi. UrQa Kasa Akuk'oj Ukoq Hybrid
Adamantiumized Station Solar Panel 20 1,000 10 900 1,100,000 Shield Max +24%, Energy -6% Keep those stations running with this adamantiumized solar panel.
Armada Station Solar Anti-Panel 20 -1,250 25 150 200,000 Shield Max +12%, Energy +6% Serengeti Blockade Mission Keep those stations running with this solar anti-panel.
Armada Station Solar Panel 20 1,250 25 150 200,000 Shield Max +12%, Energy +6% Serengeti Blockade Mission Keep those stations running with this solar panel.
Divine Station Solar Panel 20 1,450 1,500 1,000 1,250,000 Shield Max +10%, Energy +16% Container drop from The High Prophet. Divine energy flow over your station.

Overloaders

Name TL Size Dmg RoF Range Elec DPS Fail % Weight Vis Source Comments Description
Adonis Overloader 9 900 +39% -10% 0 1.25 26,190 0 Free Market BP Electric Tempering -10%, Damage +39%, Rate of Fire -10%, Critical Hit Chance +10%, Transference Power -30%, Transference Efficiency -30% Efficiency at its finest
Argonaut Overloader 12 1,200 +4% -20% 0 0.83 35,040 0 Free Market BP Damage +4%, Rate of Fire -20%, Transference Efficiency +50% For when you just can't lose those shields
Artemis Laser Tip Coating 12 1,200 +19% 0 1.19 35,040 0 BP Damage +19% This thing will go right through
Ambrosia Overloader 14 1,400 +24% 0 1.24 41,400 0 Free Market BP Rate of Fire +24%, Transference Power +50% Give it away now
Artemis Hi-tech Bow String 14 1,400 +10% -6% +40% 0 1.03 41,400 0 BP Damage +10%, Rate of Fire -6%, Range +40% May I interest you with this hi-tech bow string from the Gods?
Alsen's Overloader 15 1,500 +16% +12% +13% 0 1.30 44,720 0 Sol mission Damage +16%, Rate of Fire +12%, Range +13% Reliable weapon tweaking
Andaman Overloader 16 1,600 +12% -12% +50% 0 0.99 48,110 0 Free Market BP Damage +12%, Rate of Fire -12%, Range +50% Reach out and touch them
Stationary Defense Overloader 16 1,600 +25% -10% +20% 25 1.13 0.10% 48,110 0 BP Damage +25%, Rate of Fire -10%, Range +20% Volatile, but really gets the job done
Achilles Overloader 18 1,800 +14% -20% +25% 0 0.91 55,150 0 Free Market BP Damage +14%, Rate of Fire -20%, Range +25%, Transference Power +50%, Transference Efficiency +3% I want it all
Annihilator Overloader 20 2,000 +55% +22% 0 1.55 62,500 0 Free Market BP Rate of Fire +55%, Range +22% Rapid fire
Sup. Stationary Defense Overloader 20 2,000 +29% -10% +24% 25 1.16 0.10% 62,500 0 BP Damage +29%, Rate of Fire -10%, Range +24% Volatile, but really gets the job done

Aura Generators

Name TL Size Visibility Aura Stats (Allies) Source Description
Weight Energy/s Aura Stats (Enemies) Comments
Tiny Docking Booms 0 100 0 Docking Speed +100%, Max Speed +20 (1,000 range) Tiny Docking Booms Blueprint Tiny station docking booms.
50,000 1,000/s Requires 5 workers to equip
Standard Docking Booms 9 2,000 0 Docking Speed +250%, Max Speed +40 (3,000 range) Standard Docking Booms Blueprint Standard station docking booms.
500,000 4,000/s Requires 20 workers to equip
Huge Docking Booms 18 8,000 0 Docking Speed +550%, Max Speed +50 (6,000 range) Huge Docking Booms Blueprint Huge station docking booms.
2,500,000 10,000/s Requires 100 workers to equip
Tiny Landing Strip 0 100 0 Thrust +200%, Turning +40% (1,000 range) Tiny Landing Strip Blueprint Tiny landing strip.
50,000 1,000/s Requires 5 workers to equip
Standard Landing Strip 9 2,000 0 Thrust +250%, Turning +60% (3,000 range) Standard Landing Strip Blueprint Standard landing strip.
500,000 4,000/s Requires 20 workers to equip
Huge Landing Strip 18 8,000 0 Thrust +500%, Turning +100% (6,000 range) Huge Landing Strip Blueprint Huge landing strip.
2,500,000 10,000/s Requires 100 workers to equip
Twisted Harbour 20 8,888 0 Thrust +500% (6000),Turning +100% (6000),Docking +550% (6000),Max Speed +50(6000),Capacity +5%(6000) Twisted Harbour Blueprint This Twisted Harbour somehow makes space around the station lighter.
5,000,000 11,666/s Requires 100 workers to equip
Adonis Radiation Field 9 1,300 1,000 Adonis Radiation Field Blueprint Short range protection.
3,000,000 83/s Shield Charge -100 (100 range)
Argonaut Radiation Field 12 3,000 2,000 Argonaut Radiation Field Blueprint Short range protection.
5,000,000 166/s Shield Charge -200 (125 range)
Ambrosia Radiation Field 14 5,000 3,000 Ambrosia Radiation Field Blueprint Short range protection.
5,000,000 250/s Shield Charge -300 (150 range)
Andaman Radiation Field 16 8,000 4,000 Andaman Radiation Field Blueprint Short range protection.
8,000,000 333/s Shield Charge -400 (175 range)
Adamantiumized Projection Field 20 24,000 10,000 Vulnerability to all -10%, Damage +10% (10,000 range) Adamantiumized Projection Field Blueprint All around Adamantiumized system wide protection.
10,000,000 1,333/s Shield Charge -1,200 (250 range)

Exterminators

Name TL Size Appetite Activation Energy Weight Source DPS DPE Description
Ares Extermination 6 600 44 to each parasite/fire/nanite every 2 seconds 35 100,000 BP 22.0 1.3 Home made corporate pest control.
Adonis Extermination 9 900 140 to each parasite/fire/nanite every 5 seconds 112 1,000,000 BP 28.0 1.3 Lowest bidder corporate pest control.
Argonaut Extermination 12 1,200 170 to each parasite/fire/nanite every 5 seconds 136 2,000,000 BP 34.0 1.3 No name brand corporate pest control.
Ambrosia Extermination 14 1,400 190 to each parasite/fire/nanite every 5 seconds 152 4,000,000 38.0 1.3 Corporate pest control, made by OPH!
Andaman Extermination 16 1,600 210 to each parasite/fire/nanite every 5 seconds 168 6,000,000 BP 42.0 1.3 Corporate pest control, made by RADE!
Achilles Extermination 18 1,800 230 to each parasite/fire/nanite every 5 seconds 184 8,000,000 BP 46.0 1.3 Prototype corporate pest control straight from the think tanks!
Annihilator Extermination 20 2,000 250 to each parasite/fire/nanite every 5 seconds 200 8,000,000 BP 50.0 1.3 Customized corporate pest control straight from the military think tanks!

Diffusers

Name TL Size L E H P R S M Failure Chance Elec Visibility Weight Source Description Comments
Imperial Guard 0 10,000 75% 75% 75% 75% 75% 75% 75% 0.00% 0 0 1,000,000 Built into the Imperial Palace Royal Resistance
Energy Dampener 10 500 50% 0.10% 8 1,000 500,000 ease your mind, body, and soul
Energy Dampener+ 10 450 55% 0.00% 83 900 450,000 ease your mind, body, and soul
Laser Dampener 10 500 50% 0.10% 8 1,000 500,000 ease your mind, body, and soul
Laser Dampener+ 10 450 55% 0.00% 83 900 450,000 ease your mind, body, and soul
Mining Dampener 10 500 50% 0.10% 8 1,000 500,000 ease your mind, body, and soul
Mining Dampener+ 10 450 55% 0.00% 83 900 450,000 ease your mind, body, and soul
Physical Dampener 10 500 50% 0.10% 8 1,000 500,000 ease your mind, body, and soul
Physical Dampener+ 10 450 55% 0.00% 83 900 450,000 ease your mind, body, and soul
Argonaut Transference Inhibitor 12 1,000 0.10% 100 100 1,000,000 Argonaut Transference Inhibitor Blueprint Stop the flow
Heat Dampener 12 600 50% 0.10% 10 1,400 700,000 Rare protection indeed
Heat Dampener+ 12 550 55% 0.00% 100 1,260 630,000 Rare protection indeed
Surgical Dampener 12 600 50% 0.10% 10 1,400 700,000 Rare protection indeed
Surgical Dampener+ 12 550 55% 0.00% 100 1,260 630,000 Rare protection indeed
Titanium Reinforced Energy Dampener+ 12 600 58% 0.00% 333 100 1,000,000 Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Heat Dampener+ 12 700 58% 0.00% 333 100 1,000,000 Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Laser Dampener+ 12 600 58% 0.00% 333 100 1,000,000 Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Mining Dampener+ 12 600 58% 0.00% 333 100 1,000,000 Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Physical Dampener+ 12 600 58% 0.00% 333 100 1,000,000 Titanium Reinforced Physical Dampener+ Blueprint Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Radiation Dampener+ 12 800 81% 0.00% 333 100 1,000,000 Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Surgical Dampener+ 12 700 58% 0.00% 333 100 1,000,000 Reinforced, 200 built in reduction Shield Max +3%
Ambrosia Plating X 14 1 50% 50% 50% 50% 50% 50% 50% 0.00% 583 100 50,000,000 Ambrosia Protector X Blueprint Reinforced
Ambrosia Plating Y 14 1 56% 56% 56% 56% 56% 56% 56% 0.00% 816 100 100,000,000 Ambrosia Protector Y Blueprint Reinforced
Ambrosia Plating Z 14 1 58% 58% 58% 58% 58% 58% 58% 0.00% 1,166 100 200,000,000 Ambrosia Protector Z Blueprint Reinforced
Laconia Reinforced Energy Dampener+ 14 700 61% 0.00% 666 100 2,000,000 Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Heat Dampener+ 14 800 61% 0.00% 666 100 2,000,000 Laconia Reinforced Heat Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Laser Dampener+ 14 700 61% 0.00% 666 100 2,000,000 Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Mining Dampener+ 14 700 61% 0.00% 666 100 2,000,000 Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Physical Dampener+ 14 700 61% 0.00% 666 100 2,000,000 Laconia Reinforced Physical Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Radiation Dampener+ 14 900 84% 0.00% 666 100 2,000,000 Laconia Reinforced Radiation Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +5%
Laconia Reinforced Surgical Dampener+ 14 800 61% 0.00% 666 100 2,000,000 Laconia Reinforced Surgical Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +4%
Radiation Dampener 14 700 75% 0.10% 11 1,600 800,000 Just say NO to capping
Radiation Dampener+ 14 650 78% 0.00% 116 1,600 720,000 Just say NO to capping
Adamantium Reinforced Energy Dampener+ 16 800 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Energy Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Heat Dampener+ 16 900 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Heat Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Laser Dampener+ 16 800 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Laser Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Mining Dampener+ 16 800 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Mining Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Physical Dampener+ 16 800 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Physical Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Radiation Dampener+ 16 1,000 87% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Radiation Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +8%
Adamantium Reinforced Surgical Dampener+ 16 900 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Surgical Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Andaman Plating X 16 1 52% 52% 52% 52% 52% 52% 52% 0.00% 1,166 100 80,000,000 Reinforced

Station Overchargers

Name TL Size Improves Charge Required Charging Rate Weight Description Comments Other Location
Plasma Conduits Overcharger 15 500 Gives +10% Damage and -20% Electrical Tempering 100,000 10,000.0/s 500,000 Use energy efficiently! Does a Plasma Conduits Overcharger Tweak Cannot be equiped while other station overcharger devices items are equipped Vervaardiger Processing
Shield Harmonization Overcharger 15 500 Gives +20% Shield Recharge and +20% Transference Efficiency 100,000 10,000.0/s 500,000 Medic, medic! Does a Shield Harmonization Overcharger Tweak Cannot be equiped while other station overcharger devices items are equipped Lyceum
Volatile Projectile Overcharger 15 500 Gives +100% Projectile Speed and +100% Range 100,000 10,000.0/s 500,000 Snipe snipe! Does a Volatile Projectile Overcharger Tweak Cannot be equiped while other station overcharger devices items are equipped Lagrange

Extensors

These are used to expand the space available on a station, but unlike a ship hull expander, so long as you have the workers to equip them, you can equip more than one.

Expander Name Tech Extra Space Size Source Description
Weight Comments
Station Expansion Unit 0 100 2 Station Expansion Unit Blueprint biggest is best
1,000
Station Extensor 0 300 5 Extensor Blueprint biggest is best
1,000
Station Extension X 0 1,000 100 Extension X Blueprint biggest is best
50,000
Station Extension Y 0 2,000 150 Extension Y Blueprint biggester is bester
150,000
Junkyard Simple Station Extensor 9 50,000 200 The Junkyard Missions -- 3 Junkyard Scrapnotes Junkyard's finest scrap!
1,000 Can't remove from bases
Junkyard Starter Station Extensor 12 75,000 400 The Junkyard Missions -- 4 Junkyard Scrapnotes Junkyard's finest scrap!
1,000 Can't remove from bases
Transdim Station Extension 12 4,000 250 Mzungu Transdim Expansion Blueprint so much room
200,000
ReTardis Station Extension 12 10,000 500 ReTardis Station Extension Blueprint For the intellectually challenged.
250,000 Requires Station Mastery 16
Dysfunctional Mzungu Extension 14 21,750
Hull Space +5%
125 Mzungu Outpost drop An old station extension of Mzungu origin, although damaged somehow creates more space
1,000 Can't unequip
Junkyard Middling Station Extensor 14 100,000 1,000 The Junkyard Missions -- 5 Junkyard Scrapnotes Junkyard's finest scrap!
1,000 Can't remove from bases
Station Extension Z 14 3,000 200 Extension Z Blueprint biggesterer is bester
175,000 Requires Station Mastery 14
Tardis Station Extension 14 75,000 1,000 Tardis Station Extension Blueprint, DG Boss drop yep
1,000
Ancient Transdim Extension 16 15,000 500 Kikale Mzungu Transdim Blueprint so... much... room...
200,000 Requires Mzungu Lore 16
Eridium Transdim Extension 16 100,000 500 Eridium Transdim Extension Blueprint Fortified with secret Paxian technology.
1,000
Junkyard Advanced Station Extensor 16 125,000 1,500 The Junkyard Missions -- 6 Junkyard Scrapnotes Junkyard's finest scrap!
1,000 Can't remove from bases

Repair Kits

Name TL Size Weight Repairs Base of Tech Blueprint BP Cost
Arcadian Repair Kit 1 1 125,000 Will repair a destroyed base. Works on bases of tech 1 and lower. Arcadian Repair Kit Blueprint 100,000
Academy Repair Kit 3 10 250,000 Will repair a destroyed base. Works on bases of tech 3 and lower. Zone Bound Building Academy only  ?
Apollo Repair Kit 3 10 250,000 Will repair a destroyed base. Works on bases of tech 3 and lower. Apollo Repair Kit Blueprint 250,000
Ares Repair Kit 6 100 500,000 Will repair a destroyed base. Works on bases of tech 6 and lower. Ares Repair Kit Blueprint 2,500,000
Adonis Repair Kit 9 200 1,000,000 Will repair a destroyed base. Works on bases of tech 9 and lower. Adonis Repair Kit Blueprint 5,000,000
Argonaut Repair Kit 12 400 2,000,000 Will repair a destroyed base. Works on bases of tech 12 and lower. Argonaut Repair Kit Blueprint 10,000,000
Ambrosia Repair Kit 14 800 4,000,000 Will repair a destroyed base. Works on bases of tech 14 and lower. Ambrosia Repair Kit Blueprint 20,000,000
Andaman Repair Kit 16 1600 8,000,000 Will repair a destroyed base. Works on bases of tech 16 and lower. Andaman Repair Kit Blueprint 40,000,000
Achilles Repair Kit 18 3200 16,000,000 Will repair a destroyed base. Works on bases of tech 18 and lower. Achilles Repair Kit Blueprint 80,000,000
Annihilator Repair Kit 20 6400 32,000,000 Will repair a destroyed base. Works on bases of tech 20 and lower. Annihilator Repair Kit Blueprint 160,000,000