Difference between revisions of "Augmenter Tweaking"

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For example, a ship with one augmenter equipped to grant +56% to some statistic would receive the following bonus, as a function of the player's level of Augmenter Tweaking, labeled <i>AT</i>.   
 
For example, a ship with one augmenter equipped to grant +56% to some statistic would receive the following bonus, as a function of the player's level of Augmenter Tweaking, labeled <i>AT</i>.   
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The next formules are from the old AT skill. Needs an update.
  
 
<math>
 
<math>

Revision as of 14:56, 10 October 2019

Important:

As of the patch on March 11th 2017, Augmenter Tweaking has received significant changes. The skill now has a maximum level of 10 and grants 0.5% tweaking per level. As a result of this change, the stats on all ship augmenters have been doubled, which means they now provide the same benefit as they would have done with Augmenter Tweaking 25 prior to the patch. Players who had already trained the skill before the patch automatically received a certain level of the new skill depending on their skill in Augmenter Tweaking, up to a maximum of 5 in the new skill if you had Augmenter Tweaking 25. This change was put in place to make Augmenter Tweaking more of a luxury skill than an essential (and quite expensive) one.

The new Augmenter Tweaking skill can still trained in The Acropolis.

For example, a ship with one augmenter equipped to grant +56% to some statistic would receive the following bonus, as a function of the player's level of Augmenter Tweaking, labeled AT.

The next formules are from the old AT skill. Needs an update.


\left(1+.04\times\mbox{AT}\right)\times56%



Similarly, if the equipped augmenter granted -56% instead, the resulting penalty is calculated as follows.


\dfrac{1-56%}{1+\left(56%\times\left(.04\times\mbox{AT}\right)\right)}

See also Slave Tweaking and Station Tweaking.




Where to Train

Missions can be found in the ai base "Advanced Augmenter Labs" in "The Acropolis."

For complete mission briefings see Augmenter Tweaking Missions.

Location AT Level Character Level Required Items Notes
The Acropolis 1-2 300 1 Apollo+ Augmenter, 1 Hestia+ Augmenter, 1 Artemis+ Augmenter, 1 Aphrodite+ Augmenter

15 Blue Interceptor Augmenter, 5 Barbe Bleu's Mods Augmenter

5 Inferno Augmenter, 5 Goblin Augmenter

1 set of class Proficiency Augmenters

Any combination of two sets can be used.
The Acropolis 3-4 600 10 Angel Augmenters, 10 Dark Augmenters

1 Hermes+ Augmenter, 1 Dionysis+ Augmenter, 1 Poseidon+ Augmenter, 1 Hephaestus+ Augmenter

20 Blue Beta Augmenters

2 complete sets of class Aptitude Augmenters

Any combination of two sets can be used.
The Acropolis 5-6 900 1 Ares+ Augmenter, 1 Athena+ Augmenter, 1 Hera+ Augmenter, 1 Zeus+ Augmenter

5 Slumber Augmenters, 5 Bouquet Augmenters, 5 Serenity Augmenters, 5 Thorn Augmenters

1 Albatross Augmenter, 1 Qa Augmenter, 1 Equalaugmenter, 1 Astranomologica Augmenter

4 of any class augmenters (AoD, AoE, AoC etc)

1 Two Dozen Roses Augmenter

Any combination of two sets can be used.
The Acropolis 7-8 1200 1 Dark Goblin Augmenter, 1 Dark Inferno Augmenter, 1 Dark Thorn Augmenter

1 Cygnus Augmenter

1 Combined Aspect augmenter (CaL, CaR, CaM, CaZ, CaP)

4 Greener Augmenters, 4 Mattock Augmenters, 4 Conclusion Augmenters

1 Wattage Augmenter

1 Tarkin's Augmenter and any Adamanturized Augmenters

Any combination of two sets can be used.
The Acropolis 9 1500 2 Olympus+ Augmenters

2 Capital Offensive Augmenters, 2 Capital Defensive Augmenters, 2 Kidd's Modifications

1 Emperor's Augmenter

1 Ohm Augmenter

1 Hawk Augmenter

One of these sets can be used.
The Acropolis 10 1500 2 UrQa'qa Qu'ishi augmenters (Bana King)

2 Ultimate Art of class augmenters (UAoC, UAoE, UAoD etc)

Combination of 3 Hantr Psu, Zarkara Sattva, Raurava Bhava, Vaidya Bhava

1 Chronos+ Augmenter, 1 Rhea+ Augmenter

1 Nightfury's Anger

1 Nightfury's Patience

Any set can be used. For missions that use a combination you can use the same augmenter multiple times.