|Augmenter Slots||4||Weapon Slots||3|
|Inbuilt Elec||Skill Needed||Docking Speed|
|Built in Items|
The Slumberchomes are the top of the line Monochromes.
They come in three different varieties:
- The standard Slumberchrome is level 300ish. They are found roaming Warp 2 galaxies, and are equipped with an Ethereal Laser III and a Fist of Light.
- The next kind are the Awakened Slumberchromes, which are level 600ish. They are found roaming Warp 3 galaxies and in DGs, and multifire three Fists of Light and two Ethereal Laser Xs.
- The toughest of them are the Roused Slumberchromes, which are level 1000ish. They are found in Rumble 3 and DGs, and multifire four Fists of Light and three Ethereal Laser Xs.
Although uncapturable, Fleet Commanders with Radiation Expert can make use of them as wild bots, although Roused Slumberchromes may require a capacity-boosting augmenter equipped in order to fit a controlbot.
Slumberchromes have formidable resistances against several damage types, especially heat and radiation. Mining damage hits them a little harder, but their only major weakness is to surgical damage, to which they have no resistances against, so weapons or drones such as Love Cylinders and Pickpocket Drones are recommended.
-Spawns with ? credits
|Regular Spawn:||3x Multifiring DG Spawn:
||4x Multifiring DG Spawn:
||4x Multifiring Rumble Mumble Spawn: