|Augmenter Slots||4||Weapon Slots||4|
|Inbuilt Elec||Skill Needed||Docking Speed|
|Built in Items|
|Shield Max +40%, Energy Charge +40%, Damage +20%, |
Tracking +30%, Radar +100%
Not to be confused with the Rosemary, the standard variant.
Carrying two Loving Cylinders, two Ethereal Laser Xs, they offer more of a fight than their single-firing variants. Like standard Rosemaries, their crippling weakness to Surgical damage can prove to be useful should one ever come across a floor filled with these enemies.
Fleet Commanders trained in radiation expertise may also adopt the Rosemaries' strengths as their own - their Good Electric and Firing Augmenters allow for fast, sustained fire, and four random augmenters allow a variety of combinations that a Fleet Commander may get a hold of.
Being DG enemies, their drops are subject to DG drop tables, whether as bosses or ordinary enemies.
Higher Danger Factor DGs may be home to even stronger cousins - Prog Rosemaries are level 1400+ ships that assault intruders with four Angry Loving Prognosticator Cylinders and four Ethereal Laser Us. These weapons deal massive damage upon the opposition - their Prog Cylinders inflict fires on your ship and grem you, forcing your ship to spin uncontrollably. Even if you're able to dodge their projectiles, they may opt to whittle your shields down from impressive ranges with their Ethereal Laser Us.
Spawns with ~680,000 credits.
|2x Multifiring DG (Rosemaries) Spawn: