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Blueprints are items that can be equipped on user bases and enable a user to build the item stated in the blueprint. They specify what initial and periodic materials are required to build the item, the cost to build, the time taken (in Manhours), and the skill specific requirements if any. Blueprints do have tech levels, and a blueprint cannot be equipped on a base unless the person equipping has the prerequisite skills.


This category has the following 4 subcategories, out of 4 total.